[Tested and Burned] ASUS GeForce GTX 570 DirectCU II Review

ASUS GeForce GTX 570 DirectCU II review index

4 – ASUS GTX 570 DirectCU II Direct3D Tests

4.1 Unigine Heaven (DirectX 11)

OpenGL tests have been finished on Unigine Heaven, what a better transition than starting Direct3D tests with Unigine Heaven 2.1, this time using the Direct3D 11 render path.

OpenGL 4 - Unigine Heaven 2.1

Settings: 1920×1080 fullscreen, tessellation: normal, shaders: high, 4X MSAA, 16X anisotropic filtering.

47.9 FPS, Scores: 1208 – EVGA GTX 580 SC
47.6 FPS, Scores: 1200 – ASUS ENGTX580
42.9 FPS, Scores: 1081 – SAPPHIRE Radeon HD 6970
41.6 FPS, Scores: 1048 – ASUS GTX 570 DirectCU II
39.4 FPS, Scores: 991 – EVGA GeForce GTX 480
38.8 FPS, Scores: 979 – ASUS Radeon HD 6950 DC2
38.3 FPS, Scores: 966 – ASUS Radeon HD 6950
36.6 FPS, Scores: 9211 – ASUS GeForce GTX 560 Ti DirectCU II TOP
26.8 FPS, Scores: 674 – ATI Radeon HD 5870
25.9 FPS, Scores: 653 – ASUS EAH6870
25.3 FPS, Scores: 637 – SAPPHIRE Radeon HD 6870
25.6 FPS, Scores: 646 – MSI N460GTX Cyclone 768D5
16.6 FPS, Scores: 419 – MSI R5770 Hawk
9.8 FPS, Scores: 247 – ASUS GT 440

Remark: there is an important bottleneck in OpenGL driver because the Heaven Direct3D 11 score is nearly twice the OpenGL 4 one…

4.2 3DMark11 (Direct3D 11)

3DMark11, Furturemark’s new Direct3D benchmark (see here for more details: 3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)),
has been added in Geeks3D’s benchmarks suite for graphics cards reviews.

3DMark11

3DMARK11 Entry mode (1024×600)

E8463 – EVGA GeForce GTX 580 SC
E7931 – ASUS GTX 570 DirectCU II
E7598 – EVGA GeForce GTX 480
E7481 – SAPPHIRE Radeon HD 6970
E7287 – ASUS HD 6950 DirectCU II
E7137 – MSI R5770 Hawk 2-way CrossFire
E6957 – ASUS GeForce GTX 560 Ti DirectCU II TOP
E6837 – ASUS Radeon HD 6950
E6285 – ATI Radeon HD 5870
E6206 – SAPPHIRE Radeon HD 6870
E5270 – MSI N460GTX Cyclone 768D5 OC
E4166 – ATI Radeon HD 5770
E2204 – ASUS GT 440

3DMARK11 Performance mode (1280×720)

P5947 – EVGA GeForce GTX 580 SC
P5253 – ASUS GTX 570 DirectCU II
P5174 – EVGA GeForce GTX 480
P5119 – SAPPHIRE Radeon HD 6970
P4980 – ASUS HD 6950 DirectCU II
P4887 – MSI R5770 Hawk 2-way CrossFire
E4627 – ASUS Radeon HD 6950
E4521 – ASUS GeForce GTX 560 Ti DirectCU II TOP
P4284 – ATI Radeon HD 5870
P4188 – SAPPHIRE Radeon HD 6870
P3251 – MSI N460GTX Cyclone 768D5 OC
P2648 – ATI Radeon HD 5770
E1303 – ASUS GT 440

3DMARK11 Extreme mode (1920×1080)

X2020 – EVGA GeForce GTX 580 SC
X1812 – SAPPHIRE Radeon HD 6970
X1717 – ASUS GTX 570 DirectCU II
X1672 – EVGA GeForce GTX 480
P1651 – ASUS HD 6950 DirectCU II
X1594 – ASUS Radeon HD 6950
X1565 – MSI R5770 Hawk 2-way CrossFire
X1565 – ATI Radeon HD 5870
X1518 – ASUS GeForce GTX 560 Ti DirectCU II TOP
X1399 – SAPPHIRE Radeon HD 6870
X947 – MSI N460GTX Cyclone 768D5 OC
X875 – ATI Radeon HD 5770
X393 – ASUS GT 440

4.3 NVIDIA Island Demo: Tessellation (Direct3D 11)

NVIDIA Island demo is a D3D11 demo focused on, what a surprise, tessellation!

NVIDIA Island DX11 demo

Settings: windowed (default size) and default params (tess factor: 12).

FPS: 58 – EVGA GTX 580 SC
FPS: 57 – ASUS ENGTX580
FPS: 49 – ASUS GTX 570 DirectCU II
FPS: 46 – EVGA GTX 480
FPS: 41 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 25 – MSI N460GTX Cyclone 768D5 OC
FPS: 15 – Sapphire Radeon HD 6970
FPS: 13 – ASUS EAH6870
FPS: 13 – Sapphire Radeon HD 6870
FPS: 13 – ASUS Radeon HD 6950
FPS: 11 – ASUS GT 440
FPS: 11 – ATI Radeon HD 5870
FPS: 10 – ASUS Radeon HD 6950 DC2
FPS: 10 – MSI R5770 Hawk

4.4 DirectX SDK SubD11: Tessellation (Direct3D 11)

SubD11 is a Direct3D tessellation demo from the DirectX 11 SDK June 2010.

SubD11 DX11 demo

Settings: 1920×1080 windowed, tessellation: 8X

FPS: 256 – EVGA GTX 580 SC
FPS: 250 – ASUS ENGTX580
FPS: 239 – ASUS GTX 570 DirectCU II
FPS: 220 – EVGA GTX 480
FPS: 172 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 135 – MSI N460GTX Cyclone 768D5 OC
FPS: 107 – ASUS Radeon HD 6950 DC2
FPS: 106 – Sapphire Radeon HD 6970
FPS: 100 – ASUS Radeon HD 6950
FPS: 74 – ASUS EAH6870
FPS: 73 – Sapphire Radeon HD 6870
FPS: 60 – ATI Radeon HD 5870
FPS: 53 – MSI R5770 Hawk
FPS: 44 – ASUS GT 440

Settings: 1920×1080 windowed, tessellation: 16X

FPS: 120 – EVGA GTX 580 SC
FPS: 118 – ASUS ENGTX580
FPS: 108 – ASUS GTX 570 DirectCU II
FPS: 102 – EVGA GTX 480
FPS: 82 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 59 – MSI N460GTX Cyclone 768D5 OC
FPS: 29 – Sapphire Radeon HD 6970
FPS: 28 – ASUS Radeon HD 6950 DC2
FPS: 27 – ASUS Radeon HD 6950
FPS: 25 – ASUS GT 440
FPS: 19 – ASUS EAH6870
FPS: 18 – Sapphire Radeon HD 6870
FPS: 16 – ATI Radeon HD 5870
FPS: 15 – MSI R5770 Hawk

Settings: 1920×1080 windowed, tessellation: 24X

FPS: 52 – EVGA GTX 580 SC
FPS: 51 – ASUS ENGTX580
FPS: 50 – ASUS GTX 570 DirectCU II
FPS: 44 – EVGA GTX 480
FPS: 37 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 27 – MSI N460GTX Cyclone 768D5 OC
FPS: 13 – ASUS GT 440
FPS: 11 – Sapphire Radeon HD 6970
FPS: 10 – ASUS Radeon HD 6950 DC2
FPS: 10 – ASUS Radeon HD 6950
FPS: 8 – ASUS EAH6870
FPS: 8 – Sapphire Radeon HD 6870
FPS: 8 – ATI Radeon HD 5870
FPS: 7 – MSI R5770 Hawk

Settings: 1920×1080 windowed, tessellation: 31X

FPS: 30 – EVGA GTX 580 SC
FPS: 30 – ASUS ENGTX580
FPS: 28 – ASUS GTX 570 DirectCU II
FPS: 26 – EVGA GTX 480
FPS: 23 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 16 – MSI N460GTX Cyclone 768D5 OC
FPS: 8 – ASUS GT 440
FPS: 7 – Sapphire Radeon HD 6970
FPS: 6 – ASUS Radeon HD 6950 DC2
FPS: 6 – ASUS Radeon HD 6950
FPS: 5 – ASUS EAH6870
FPS: 5 – Sapphire Radeon HD 6870
FPS: 4 – ATI Radeon HD 5870
FPS: 4 – MSI R5770 Hawk




ASUS GeForce GTX 570 DirectCU II review index

13 thoughts on “[Tested and Burned] ASUS GeForce GTX 570 DirectCU II Review”

  1. Zibri

    I think you should test this card with EVGA OC Scanner (the one I modified) just to check the real artifact-free OC.

  2. Pingback: GTX 570 overclocking thread - Page 47 - Overclock.net - Overclocking.net

  3. Mark Lev

    hi.. i wanna buy this card..i got a core 2 quad 3.0 ghz.. i have a 750 watt antec power supply.. will it be okay ?

  4. Wisico

    Is it normal that my card when it pass the 60% fan speed (with afterburner) it start to make a loud noise?? :O
    But there is Nothing In the fan…
    What should I do??

  5. JEswe

    Mark Lev yes youre setup will run this card.
    Wisico youre card is probebly geting hot and protecting the GPU or you got dust in there.
    🙂

  6. Chris

    what are those slots on the front with the plastic covers?
    should I connect them to anything?
    I got a small flat cable with my card
    but I dont understand where to put it?
    plese help!

  7. Nick

    I’m not sure what I’m missing here. I recently got my hands on one of these cards and knew it was going to be a true force to be reckoned with. While playing Skyrim with the high res pac I get jumpy frames 60fps-0fps; Yet my hardware isn’t even trying! (the fan speed stays the same and the temp never rises) I’m confused why it’s holding back! I’ve played Crysis 2 DX11 and Arkham City on full specs without a problem – why little DX10 Skyrim has low frames I’m baffled. I was going to save the benchmarking until I was able to finish my build off with 8 more gigs of ram and an SSD but the recent speedbump in gaming brought me to it early. I was astounded how low I was ranking, to say the least. >=( Furmark was the first and I’m about to try unigine and 3dmark and probably be twice as disappointed.

    I was wondering how the numbers here and on every other benchmark were attained with less of an overclock than I even have, when I haven’t touched overclocking yet since I wasn’t worried until now! furmark put me at just over 2,000 (36FPS) >=(!!!
    Hardware: (everything @ stock specifications)
    i5 2500k @3.3GHz w/ a Zalman fan cooler
    Asus P8Z68-V Pro mobo
    2 4GB corsair vengeance @ 9-9-9-24
    1080W PS

  8. Nick

    >>>And yes, I forgot to mention, I have the updated drivers. Even the Nvidia one specifically for the Skyrim high res pack.

  9. Brad

    Hello nick, dont have any experiance with your card, but running skyrim on full specs with all the GFX and hi res mods, on a setup less powerfull than yours. The only thing I had to do is patch the main executable so it allows more then 2GB ram usage. Try doing that there are guides online, let us know how you get on.

  10. Jim

    Thank’s! please add Assassin’s Creed II Gaming benchmark!
    Thank’s Again!

Comments are closed.