ASUS GeForce GTX 570 DirectCU II review index
- Page 1 – GeForce GTX 570 DirectCU II: Presentation
- Page 2 – GeForce GTX 570 DirectCU II: Features
- Page 3 – GeForce GTX 570 DirectCU II: OpenGL Tests
- Page 4 – GeForce GTX 570 DirectCU II: Direct3D Tests
- Page 5 – GeForce GTX 570 DirectCU II: Gaming Tests
- Page 6 – GeForce GTX 570 DirectCU II: Power Consumption and Overclocking
- Page 7 – GeForce GTX 570 DirectCU II: Final Words
4 – ASUS GTX 570 DirectCU II Direct3D Tests
4.1 Unigine Heaven (DirectX 11)
OpenGL tests have been finished on Unigine Heaven, what a better transition than starting Direct3D tests with Unigine Heaven 2.1, this time using the Direct3D 11 render path.
Settings: 1920×1080 fullscreen, tessellation: normal, shaders: high, 4X MSAA, 16X anisotropic filtering.
47.9 FPS, Scores: 1208 – EVGA GTX 580 SC![]() |
47.6 FPS, Scores: 1200 – ASUS ENGTX580![]() |
42.9 FPS, Scores: 1081 – SAPPHIRE Radeon HD 6970![]() |
41.6 FPS, Scores: 1048 – ASUS GTX 570 DirectCU II![]() |
39.4 FPS, Scores: 991 – EVGA GeForce GTX 480![]() |
38.8 FPS, Scores: 979 – ASUS Radeon HD 6950 DC2![]() |
38.3 FPS, Scores: 966 – ASUS Radeon HD 6950![]() |
36.6 FPS, Scores: 9211 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
26.8 FPS, Scores: 674 – ATI Radeon HD 5870![]() |
25.9 FPS, Scores: 653 – ASUS EAH6870![]() |
25.3 FPS, Scores: 637 – SAPPHIRE Radeon HD 6870![]() |
25.6 FPS, Scores: 646 – MSI N460GTX Cyclone 768D5![]() |
16.6 FPS, Scores: 419 – MSI R5770 Hawk![]() |
9.8 FPS, Scores: 247 – ASUS GT 440![]() |
Remark: there is an important bottleneck in OpenGL driver because the Heaven Direct3D 11 score is nearly twice the OpenGL 4 one…
4.2 3DMark11 (Direct3D 11)
3DMark11, Furturemark’s new Direct3D benchmark (see here for more details: 3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)),
has been added in Geeks3D’s benchmarks suite for graphics cards reviews.
3DMARK11 Entry mode (1024×600)
E8463 – EVGA GeForce GTX 580 SC![]() |
E7931 – ASUS GTX 570 DirectCU II![]() |
E7598 – EVGA GeForce GTX 480![]() |
E7481 – SAPPHIRE Radeon HD 6970![]() |
E7287 – ASUS HD 6950 DirectCU II![]() |
E7137 – MSI R5770 Hawk 2-way CrossFire![]() |
E6957 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
E6837 – ASUS Radeon HD 6950![]() |
E6285 – ATI Radeon HD 5870![]() |
E6206 – SAPPHIRE Radeon HD 6870![]() |
E5270 – MSI N460GTX Cyclone 768D5 OC![]() |
E4166 – ATI Radeon HD 5770![]() |
E2204 – ASUS GT 440![]() |
3DMARK11 Performance mode (1280×720)
P5947 – EVGA GeForce GTX 580 SC![]() |
P5253 – ASUS GTX 570 DirectCU II![]() |
P5174 – EVGA GeForce GTX 480![]() |
P5119 – SAPPHIRE Radeon HD 6970![]() |
P4980 – ASUS HD 6950 DirectCU II![]() |
P4887 – MSI R5770 Hawk 2-way CrossFire![]() |
E4627 – ASUS Radeon HD 6950![]() |
E4521 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
P4284 – ATI Radeon HD 5870![]() |
P4188 – SAPPHIRE Radeon HD 6870![]() |
P3251 – MSI N460GTX Cyclone 768D5 OC![]() |
P2648 – ATI Radeon HD 5770![]() |
E1303 – ASUS GT 440![]() |
3DMARK11 Extreme mode (1920×1080)
X2020 – EVGA GeForce GTX 580 SC![]() |
X1812 – SAPPHIRE Radeon HD 6970![]() |
X1717 – ASUS GTX 570 DirectCU II![]() |
X1672 – EVGA GeForce GTX 480![]() |
P1651 – ASUS HD 6950 DirectCU II![]() |
X1594 – ASUS Radeon HD 6950![]() |
X1565 – MSI R5770 Hawk 2-way CrossFire![]() |
X1565 – ATI Radeon HD 5870![]() |
X1518 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
X1399 – SAPPHIRE Radeon HD 6870![]() |
X947 – MSI N460GTX Cyclone 768D5 OC![]() |
X875 – ATI Radeon HD 5770![]() |
X393 – ASUS GT 440![]() |
4.3 NVIDIA Island Demo: Tessellation (Direct3D 11)
NVIDIA Island demo is a D3D11 demo focused on, what a surprise, tessellation!
Settings: windowed (default size) and default params (tess factor: 12).
FPS: 58 – EVGA GTX 580 SC![]() |
FPS: 57 – ASUS ENGTX580![]() |
FPS: 49 – ASUS GTX 570 DirectCU II![]() |
FPS: 46 – EVGA GTX 480![]() |
FPS: 41 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
FPS: 25 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 15 – Sapphire Radeon HD 6970![]() |
FPS: 13 – ASUS EAH6870![]() |
FPS: 13 – Sapphire Radeon HD 6870![]() |
FPS: 13 – ASUS Radeon HD 6950![]() |
FPS: 11 – ASUS GT 440![]() |
FPS: 11 – ATI Radeon HD 5870![]() |
FPS: 10 – ASUS Radeon HD 6950 DC2![]() |
FPS: 10 – MSI R5770 Hawk![]() |
4.4 DirectX SDK SubD11: Tessellation (Direct3D 11)
SubD11 is a Direct3D tessellation demo from the DirectX 11 SDK June 2010.
Settings: 1920×1080 windowed, tessellation: 8X
FPS: 256 – EVGA GTX 580 SC![]() |
FPS: 250 – ASUS ENGTX580![]() |
FPS: 239 – ASUS GTX 570 DirectCU II![]() |
FPS: 220 – EVGA GTX 480![]() |
FPS: 172 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
FPS: 135 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 107 – ASUS Radeon HD 6950 DC2![]() |
FPS: 106 – Sapphire Radeon HD 6970![]() |
FPS: 100 – ASUS Radeon HD 6950![]() |
FPS: 74 – ASUS EAH6870![]() |
FPS: 73 – Sapphire Radeon HD 6870![]() |
FPS: 60 – ATI Radeon HD 5870![]() |
FPS: 53 – MSI R5770 Hawk![]() |
FPS: 44 – ASUS GT 440![]() |
Settings: 1920×1080 windowed, tessellation: 16X
FPS: 120 – EVGA GTX 580 SC![]() |
FPS: 118 – ASUS ENGTX580![]() |
FPS: 108 – ASUS GTX 570 DirectCU II![]() |
FPS: 102 – EVGA GTX 480![]() |
FPS: 82 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
FPS: 59 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 29 – Sapphire Radeon HD 6970![]() |
FPS: 28 – ASUS Radeon HD 6950 DC2![]() |
FPS: 27 – ASUS Radeon HD 6950![]() |
FPS: 25 – ASUS GT 440![]() |
FPS: 19 – ASUS EAH6870![]() |
FPS: 18 – Sapphire Radeon HD 6870![]() |
FPS: 16 – ATI Radeon HD 5870![]() |
FPS: 15 – MSI R5770 Hawk![]() |
Settings: 1920×1080 windowed, tessellation: 24X
FPS: 52 – EVGA GTX 580 SC![]() |
FPS: 51 – ASUS ENGTX580![]() |
FPS: 50 – ASUS GTX 570 DirectCU II![]() |
FPS: 44 – EVGA GTX 480![]() |
FPS: 37 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
FPS: 27 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 13 – ASUS GT 440![]() |
FPS: 11 – Sapphire Radeon HD 6970![]() |
FPS: 10 – ASUS Radeon HD 6950 DC2![]() |
FPS: 10 – ASUS Radeon HD 6950![]() |
FPS: 8 – ASUS EAH6870![]() |
FPS: 8 – Sapphire Radeon HD 6870![]() |
FPS: 8 – ATI Radeon HD 5870![]() |
FPS: 7 – MSI R5770 Hawk![]() |
Settings: 1920×1080 windowed, tessellation: 31X
FPS: 30 – EVGA GTX 580 SC![]() |
FPS: 30 – ASUS ENGTX580![]() |
FPS: 28 – ASUS GTX 570 DirectCU II![]() |
FPS: 26 – EVGA GTX 480![]() |
FPS: 23 – ASUS GeForce GTX 560 Ti DirectCU II TOP![]() |
FPS: 16 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 8 – ASUS GT 440![]() |
FPS: 7 – Sapphire Radeon HD 6970![]() |
FPS: 6 – ASUS Radeon HD 6950 DC2![]() |
FPS: 6 – ASUS Radeon HD 6950![]() |
FPS: 5 – ASUS EAH6870![]() |
FPS: 5 – Sapphire Radeon HD 6870![]() |
FPS: 4 – ATI Radeon HD 5870![]() |
FPS: 4 – MSI R5770 Hawk![]() |
ASUS GeForce GTX 570 DirectCU II review index
- Page 1 – GeForce GTX 570 DirectCU II: Presentation
- Page 2 – GeForce GTX 570 DirectCU II: Features
- Page 3 – GeForce GTX 570 DirectCU II: OpenGL Tests
- Page 4 – GeForce GTX 570 DirectCU II: Direct3D Tests
- Page 5 – GeForce GTX 570 DirectCU II: Gaming Tests
- Page 6 – GeForce GTX 570 DirectCU II: Power Consumption and Overclocking
- Page 7 – GeForce GTX 570 DirectCU II: Final Words
nice card..makes my GTX470 worth peanuts now 🙁
I think you should test this card with EVGA OC Scanner (the one I modified) just to check the real artifact-free OC.
Pingback: GTX 570 overclocking thread - Page 47 - Overclock.net - Overclocking.net
hi.. i wanna buy this card..i got a core 2 quad 3.0 ghz.. i have a 750 watt antec power supply.. will it be okay ?
Is it normal that my card when it pass the 60% fan speed (with afterburner) it start to make a loud noise?? :O
But there is Nothing In the fan…
What should I do??
Mark Lev yes youre setup will run this card.
Wisico youre card is probebly geting hot and protecting the GPU or you got dust in there.
🙂
Is the Asus better than the GTX 570?
what are those slots on the front with the plastic covers?
should I connect them to anything?
I got a small flat cable with my card
but I dont understand where to put it?
plese help!
thats the sli connector – only used if u run 2 cards or more
I’m not sure what I’m missing here. I recently got my hands on one of these cards and knew it was going to be a true force to be reckoned with. While playing Skyrim with the high res pac I get jumpy frames 60fps-0fps; Yet my hardware isn’t even trying! (the fan speed stays the same and the temp never rises) I’m confused why it’s holding back! I’ve played Crysis 2 DX11 and Arkham City on full specs without a problem – why little DX10 Skyrim has low frames I’m baffled. I was going to save the benchmarking until I was able to finish my build off with 8 more gigs of ram and an SSD but the recent speedbump in gaming brought me to it early. I was astounded how low I was ranking, to say the least. >=( Furmark was the first and I’m about to try unigine and 3dmark and probably be twice as disappointed.
I was wondering how the numbers here and on every other benchmark were attained with less of an overclock than I even have, when I haven’t touched overclocking yet since I wasn’t worried until now! furmark put me at just over 2,000 (36FPS) >=(!!!
Hardware: (everything @ stock specifications)
i5 2500k @3.3GHz w/ a Zalman fan cooler
Asus P8Z68-V Pro mobo
2 4GB corsair vengeance @ 9-9-9-24
1080W PS
>>>And yes, I forgot to mention, I have the updated drivers. Even the Nvidia one specifically for the Skyrim high res pack.
Hello nick, dont have any experiance with your card, but running skyrim on full specs with all the GFX and hi res mods, on a setup less powerfull than yours. The only thing I had to do is patch the main executable so it allows more then 2GB ram usage. Try doing that there are guides online, let us know how you get on.
Thank’s! please add Assassin’s Creed II Gaming benchmark!
Thank’s Again!