Unigine Heaven 2.1 with OpenGL 4.0 Tessellation
The new version of Unigine Heaven tech demo and benchmark is out. The main feature of version 2.1 is the support of OpenGL 4.0 hardware tessellation. Yeah!
The Direct3D 11 hardware tessellation was already supported in the previous version 2.0.
Unigine Heaven 2.1 is running on my GTX480… OpenGL 4.0 scores in few moments 😀
Fast download mirror HERE.