Newton Physics Engine (or Newton Game Dynamics) is an accurate physics library for real time simulation of physics environments. Newton engine is available for Windows, MAC (including iPhone and iPod touch), and Linux.
Newton now is open source and hoosted in google code: newton-dynamics @ google code.
Newton Game Dynamics homepage is Newton Game Dynamics, Open-Source Physics Engine.
Newton Game Dynamics is an integrated solution for real time simulation of physics environments.
The API provides scene management, collision detection, dynamic behavior and yet it is small, fast, stable and easy to use.
Our engine implements a deterministic solver, which is not based on traditional LCP or iterative methods, but possesses the stability and speed of both respectively. This feature makes our product a tool not only for games, but also for any real-time physics simulation.
You can integrate Newton Game Dynamics into your projects with ease. With our technology you only need to know basic physics principles to produce realistic physics behavior. Tuning time is reduced to a minimum because you don’t need to wrestle the targeted hardware nor set up esoteric parameters to get the correct timing for your simulation.
Newton physics engine behaves naturally.
Some Newton Dynamics based demos:
There’s also newpy, a Newton Dynamics interface for the language Python: newpy @ google code.