MSI GeForce GTX 660 HAWK 2GB Review

Review index:

4 – GTX 660 HAWK Benchmarks

Here are the benchmarks used in this sections:

  • OpenGL 2: FurMark 1.10.2
  • OpenGL 4: TessMark 0.3.0
  • OpenGL 2: ShaderToyMark 0.3.0
  • Direct3D 11: Unigine Heaven 2.1
  • Direct3D 11: 3DMark11
  • Direct3D 11: Aliens vs Predator (AvP)
  • Direct3D 9: Hard Reset

MSI GeForce GTX 660 HAWK

The testbed is based on an ASUS Sabertooth Z77 motherboard. All details are available HERE.

Graphics driver: R306.97 (Win7 64-bit).

OpenGL 2 – FurMark

Benchmark: FurMark 1.10.1
Settings: Preset:1080 (1920×1080 fullscreen).

Sapphire Radeon HD 6970 CF (GPU@880MHz, mem@1375MHz, two GPUs / CrossFire ON), Catalyst 12.3, 4704 points (78 FPS), PowerTune: +20%
MSI Radeon HD 7970 (GPU@925MHz, mem@1375MHz)Catalyst 12.3, 3363 points (56 FPS), PowerTune: +20%
ASUS GeForce GTX 680 DirectCU II TOP (default settings), R301.24, 2857 points (47 FPS)
EVGA GeForce GTX 680 (GPU@1005MHz, mem@3004MHz), R301.24, 2699 points (44 FPS)
EVGA GeForce GTX 580 Classified Ultra (GPU@900MHz, mem@2106MHz), R301.24, 2403 points (40 FPS)
Sapphire Radeon HD 6970 (GPU@880MHz, mem@1375MHz), Catalyst 12.3, 2402 points (40 FPS), PowerTune: +20%
MSI GTX 660 HAWK, R306.97, 2156 points (35 FPS)
EVGA GeForce GTX 580 SC (GPU@797MHz, mem@2025MHz), R263.09, 2144 points (35 FPS)
AMD Radeon HD 5870 (GPU@850MHz, mem@1200MHz), Catalyst 12.3, 2130 points (35 FPS)
EVGA GeForce GTX 480 (GPU@700MHz, mem@1848MHz), R296.10, 1758 points (29 FPS)

OpenGL 4 – TessMark

TessMark, OpenGL 4 benchmark

– Benchmark: TessMark 0.3.0
– Settings: 1920×1080 fullscreen, map set 1, no AA, no postFX.

Tessellation factor 8.0: moderate

70003 points (1168FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
65742 points (1097FPS) – EVGA GTX 680 (default settings)
61961 points (1032FPS) – MSI Radeon HD 7970 (default settings)
53948 points (900 FPS) – MSI GTX 660 HAWK (default settings), R306.97
53863 points (898FPS) – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
53608 points (894FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
53151 (888FPS) – EVGA GTX 580 SC
48084 – EVGA GeForce GTX 480
47989 (802FPS) – ASUS GTX 570 DirectCU II
44090 (735FPS) – Sapphire HD 6970 (Cat 11.6), GPU core: 880MHz
39663 points (662 FPS) – ASUS GeForce GTX 560 Ti DirectCU II TOP
29799 points (497 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)

Tessellation factor 16.0: normal

53082 points (885FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
46521 points (776FPS) – EVGA GTX 680 (default settings)
38583 points (643FPS) – MSI Radeon HD 7970 (default settings)
38212 points (637 FPS) – MSI GTX 660 HAWK (default settings), R306.97
36019 points (601FPS) – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
35682 points (595FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
33266 (555FPS) – EVGA GTX 580 SC
29726 (496FPS) – ASUS GTX 570 DirectCU II
29196 – EVGA GeForce GTX 480
23594 points (393 FPS) – ASUS GeForce GTX 560 Ti DirectCU II TOP
19398 (323FPS) – Sapphire HD 6970 (Cat 11.6), GPU core: 880MHz
10337 points (172 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)

Tessellation factor 32.0: extreme

27983 points (467FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
24641 points (411FPS) – EVGA GTX 680 (default settings)
19108 points (319 FPS) – MSI GTX 660 HAWK (default settings), R306.97
17176 points (286FPS) – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
17074 points (284FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
15427 (257FPS) – EVGA GTX 580 SC
14802 points (247FPS) – MSI Radeon HD 7970 (default settings)
13429 (224FPS) – ASUS GTX 570 DirectCU II
13008 – EVGA GeForce GTX 480
9878 points (165 FPS) – ASUS GeForce GTX 560 Ti DirectCU II TOP
6356 points (106 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
3397 (57FPS) – Sapphire HD 6970 (Cat 11.6), GPU core: 880MHz

Tessellation factor 64.0: insane

11945 points (199FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
10446 points (174FPS) – EVGA GTX 680 (default settings)
7749 points (129 FPS) – MSI GTX 660 HAWK (default settings), R306.97
5671 points (95FPS) – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
5572 points (93FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
4940 (82FPS) – EVGA GTX 580 SC
4373 points (73FPS) – MSI Radeon HD 7970 (default settings)
4179 (70FPS) – ASUS GTX 570 DirectCU II
3963 – EVGA GeForce GTX 480
3296 points (55 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
2895 points (48 FPS) – ASUS GeForce GTX 560 Ti DirectCU II TOP
594 (10FPS) – Sapphire HD 6970 (Cat 11.6), GPU core: 880MHz

OpenGL 2 – ShaderToyMark

ShaderToyMark, OpenGL 2 benchmark

– Benchmark: ShaderToyMark 0.3.0

Settings: 960×540 windowed, no AA, 60sec

460 points (76FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
453 points (75FPS) – EVGA GTX 680 (default settings)
434 points (72FPS) – MSI Radeon HD 7970 (default settings)
368 points (61FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
367 points (61FPS) – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
336 points (56 FPS) – MSI GTX 660 HAWK (default settings), R306.97
316 points (52 FPS) – EVGA GTX 580 SC
278 points (46 FPS) – ASUS GTX 570 DirectCU II
263 points (43 FPS) – GeForce GTX 480
249 points (41FPS) – Sapphire HD 6970 (Cat 11.6)
218 points (36 FPS) – ASUS GeForce GTX 560 Ti DirectCU II TOP
215 points (35 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
189 points (31 FPS) – ATI Radeon HD 5870
156 points (26 FPS) – MSI N460GTX Cyclone
122 points (20 FPS) – MSI R5770 Hawk (Cat 12.2 WHQL)
55 points (9FPS) – ASUS GeForce GT 440

Settings: 1920×1080 fullscreen, no AA, 60sec

181 points (30FPS) – ASUS GTX 680 DirectCU II TOP (default settings)
173 points (28 FPS) – SAPPHIRE Radeon HD 6970 CrossFire (GPU@880MHz)
165 points (27FPS) – EVGA GTX 680 (default settings)
161 points (26FPS) – MSI Radeon HD 7970 (default settings)
129 points (21FPS) – EVGA GTX 580 Classified Ultra (GPU@900MHz)
113 points (18 FPS) – MSI GTX 660 HAWK (default settings), R306.97
109 points (18 FPS) – MSI GeForce GTX 460 Cyclone SLI (AFR1 mode)
88 points (14 FPS) – SAPPHIRE Radeon HD 6970 (GPU@880MHz)
81 points (13 FPS) – ASUS GeForce GTX 590 (GPU@617MHz)
72 points (12 FPS) – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
57 points (9 FPS) – SAPPHIRE Radeon HD 6870
39 points (6 FPS) – ASUS Radeon HD 6770 DirectCU Silent
39 points (6 FPS) – MSI R5770 Hawk (Cat 12.2 WHQL)

Direct3D 11 – Unigine Heaven

Unigine Heaven, Direct3D 11 benchmark

– Benchmark: Unigine Heaven v2.1.
– Settings: 1920×1080 fullscreen, tessellation: normal, shaders: high, 4X MSAA, 16X anisotropic filtering.

71.7 FPS, Scores: 1806 – ASUS GTX 680 DirectCU II TOP (default settings)
68.6 FPS, Scores: 1728 – EVGA GTX 680 (default settings)
63.8 FPS, Scores: 1608 – MSI Radeon HD 7970 (default settings)
56.4 FPS, Scores: 1421 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
55.9 FPS, Scores: 1407 – EVGA GTX 580 Classified Ultra (GPU@900MHz)
53.2 FPS, Scores: 1340 – MSI GTX 660 HAWK (default settings), R306.97
47.9 FPS, Scores: 1208 – EVGA GTX 580 SC
42.9 FPS, Scores: 1081 – SAPPHIRE Radeon HD 6970
41.6 FPS, Scores: 1048 – ASUS GTX 570 DirectCU II
39.4 FPS, Scores: 991 – EVGA GeForce GTX 480
38.3 FPS, Scores: 966 – ASUS Radeon HD 6950
36.6 FPS, Scores: 921 – ASUS GeForce GTX 560 Ti DirectCU II TOP
28.6 FPS Scores: 720 – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
26.8 FPS, Scores: 674 – ATI Radeon HD 5870
25.6 FPS, Scores: 646 – MSI N460GTX Cyclone 768D5
17.8 FPS, Scores: 447 – MSI R5770 Hawk (Cat 12.2 WHQL)

Direct3D 11 – 3DMark11

3DMark11, Direct3D 11 benchmark

Performance mode test (1280×720).

P9064 – ASUS GTX 680 DirectCU II TOP (default settings)
P8473 – EVGA GTX 680 (default settings, R301.24)
P7602 – MSI Radeon HD 7970 (default settings, Cat12.4)
P7172 – MSI GTX 660 HAWK (default settings), R306.97
P7159 – EVGA GTX 580 Classified Ultra (GPU@900MHz)
P6901 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
P5947 – EVGA GeForce GTX 580 SC
P5253 – ASUS GTX 570 DirectCU II
P5174 – EVGA GeForce GTX 480
P5119 – SAPPHIRE Radeon HD 6970
P4627 – ASUS Radeon HD 6950
P4521 – ASUS GeForce GTX 560 Ti DirectCU II TOP
P4284 – ATI Radeon HD 5870
P4188 – SAPPHIRE Radeon HD 6870
P3637 – ASUS Radeon HD 7770 DirectCU TOP (Cat 12.2 WHQL)
P3251 – MSI N460GTX Cyclone 768D5 OC
P2918 – MSI Radeon HD 5770 Hawk (Cat 12.2 WHQL)

Direct3D 11 – Aliens vs Predator (AvP)

Aliens vs Predator, Direct3D 11 benchmark

– Settings: Resolution: 1920 x 1080, Texture Quality: 2, Shadow Quality: 3, Anisotropic Filtering: 16, SSAO: ON, Vertical Sync: OFF
DX11 Tessellation: ON, DX11 Advanced Shadows: ON, DX11 MSAA Samples: 1.

101.1 FPS – ASUS GTX 680 DirectCU II TOP (default settings)
97.8 FPS – MSI Radeon HD 7970 (default settings)
96.3 FPS – EVGA GTX 680 (default settings)
79.7 FPS – EVGA GTX 580 Classified Ultra (GPU@900MHz)
79.4 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
71.6 FPS – EVGA GeForce GTX 580 SC
71.1 FPS – MSI GTX 660 HAWK (default settings), R306.97
64.3 FPS – Sapphire HD 6970
61.4 FPS – ASUS GTX 570 DirectCU II
58.3 FPS – GeForce GTX 480
58.2 FPS – Radeon HD 5870
53.9 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
47.4 FPS – Sapphire HD 6870
37.1 FPS – ASUS Radeon HD 7770 DirectCU TOP

Direct3D 9 – Hard Reset

Hard reset, DX9 game

– Benchmark: Hard Reset Demo Released. You can find the built-in benchmark in the Extra menu of the game.
– Settings: Ultra (1920×1080) + MSAA 4X.

93.7 FPS – ASUS GTX 680 DirectCU II TOP
87.6 FPS – EVGA GTX 680
80.2 FPS – MSI Radeon HD 7970
72.6 FPS – EVGA GTX 580 SC
69.8 FPS – MSI GTX 660 HAWK (default settings), R306.97
60.3 FPS – EVGA GTX 480 SC
56.5 FPS – Sapphire Radeon HD 6970
31.8 FPS – ASUS Radeon HD 7770 DC TOP



Review index:

5 thoughts on “MSI GeForce GTX 660 HAWK 2GB Review”

  1. Licaon_Kter

    Unigine Heaven has a lower score under Linux ONLY when using AA, it’s a known thing and they did not bother to fix it, so yeah, comparisons are useless, try without AA, with Tess: Extreme and they’re on the same level.

  2. JeGX Post Author

    Thanks Licaon_Kter, I’ll do again the Heaven benchmark without AA. It’s time I release my new tests under linux and win….

  3. JeGX

    I just tested with the following settings:

    – 1920×1080 fullscreen
    – no AA
    – 16x aniso.
    – shaders: high

    – Tessellation: extreme
    Windows: 50.7 FPS, Scores: 1278
    Linux: 36.3 FPS, Scores: 915

    – Tessellation: normal
    Windows: 65.9 FPS, Scores: 1660
    Linux: 49.3 FPS, Scores: 1243…

    wtf?

  4. Licaon_Kter

    On my plain GTX460/700/3600, tested with the same settings for Heaven 3.0:
    -1920×1080 fullscreen
    -no AA
    -16x aniso.
    -shaders: high
    -tess: extreme
    -Linux 310.14 / Windows 310.33 & 306.97

    Linux: 23.4 / 589 / 12.1 / 59.3
    WOGL: 23.4 / 588 / 11.9 / 61.2
    WDX11: 24.6 / 619 / 12.5 / 66.6

    That’s just ~5% difference…

    Either you forgot to disable VSync (as it’s enabled by default on Linux) or there is something else at fault, like your DE/WM compositor, etc.

  5. JeGX Post Author

    I tested with Heaven 2.1, maybe that could explain the difference. I’ll try with Heaven 3.0 as you did.

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