(Tested and Burned) ASUS ROG Matrix GTX 580 Platinum Review

ASUS ROG MATRIX GTX 580 review index

9 – ASUS ROG MATRIX GTX 580: Direct3D Tests

4.1 Unigine Heaven (DirectX 11)

OpenGL tests have been finished on Unigine Heaven, what a better transition than starting Direct3D tests with Unigine Heaven 2.1, this time using the Direct3D 11 render path.

OpenGL 4 - Unigine Heaven 2.1

Settings: 1920×1080 fullscreen, tessellation: normal, shaders: high, 4X MSAA, 16X anisotropic filtering.

56.4 FPS, Scores: 1421 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
47.9 FPS, Scores: 1208 – EVGA GTX 580 SC
47.6 FPS, Scores: 1200 – ASUS ENGTX580
42.9 FPS, Scores: 1081 – SAPPHIRE Radeon HD 6970
41.6 FPS, Scores: 1048 – ASUS GTX 570 DirectCU II
39.4 FPS, Scores: 991 – EVGA GeForce GTX 480
38.8 FPS, Scores: 979 – ASUS Radeon HD 6950 DC2
38.3 FPS, Scores: 966 – ASUS Radeon HD 6950
36.6 FPS, Scores: 921 – ASUS GeForce GTX 560 Ti DirectCU II TOP
34.5 FPS, Scores: 868 – ASUS GeForce GTX 560 DCII TOP
26.8 FPS, Scores: 674 – ATI Radeon HD 5870
25.9 FPS, Scores: 653 – ASUS EAH6870
25.3 FPS, Scores: 637 – SAPPHIRE Radeon HD 6870
25.6 FPS, Scores: 646 – MSI N460GTX Cyclone 768D5
16.6 FPS, Scores: 419 – MSI R5770 Hawk
12 FPS, Scores: 301 – ASUS Radeon HD 6670
9.8 FPS, Scores: 247 – ASUS GT 440

4.2 3DMark11 (Direct3D 11)

3DMark11, Furturemark’s new Direct3D benchmark (see here for more details: 3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures)), has been added in Geeks3D’s benchmarks suite for graphics cards reviews.

3DMark11

3DMARK11 Entry mode (1024×600)

E9466 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
E8463 – EVGA GeForce GTX 580 SC
E7931 – ASUS GTX 570 DirectCU II
E7598 – EVGA GeForce GTX 480
E7481 – SAPPHIRE Radeon HD 6970
E7287 – ASUS HD 6950 DirectCU II
E7137 – MSI R5770 Hawk 2-way CrossFire
E6957 – ASUS GeForce GTX 560 Ti DirectCU II TOP
E6837 – ASUS Radeon HD 6950
E6692 – ASUS GeForce GTX 560 DCII TOP
E6285 – ATI Radeon HD 5870
E6206 – SAPPHIRE Radeon HD 6870
E5270 – MSI N460GTX Cyclone 768D5 OC
E4166 – ATI Radeon HD 5770
E3030 – ASUS Radeon HD 6670
E2204 – ASUS GT 440

3DMARK11 Performance mode (1280×720)

P6901 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
P5947 – EVGA GeForce GTX 580 SC
P5253 – ASUS GTX 570 DirectCU II
P5174 – EVGA GeForce GTX 480
P5119 – SAPPHIRE Radeon HD 6970
P4980 – ASUS HD 6950 DirectCU II
P4887 – MSI R5770 Hawk 2-way CrossFire
P4627 – ASUS Radeon HD 6950
P4521 – ASUS GeForce GTX 560 Ti DirectCU II TOP
P4284 – ATI Radeon HD 5870
P4235 – ASUS GeForce GTX 560 DCII TOP
P4188 – SAPPHIRE Radeon HD 6870
P3251 – MSI N460GTX Cyclone 768D5 OC
P2648 – ATI Radeon HD 5770
P1868 – ASUS Radeon HD 6670
P1303 – ASUS GT 440

3DMARK11 Extreme mode (1920×1080)

X2432 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
X2020 – EVGA GeForce GTX 580 SC
X1812 – SAPPHIRE Radeon HD 6970
X1717 – ASUS GTX 570 DirectCU II
X1672 – EVGA GeForce GTX 480
X1651 – ASUS HD 6950 DirectCU II
X1594 – ASUS Radeon HD 6950
X1565 – MSI R5770 Hawk 2-way CrossFire
X1565 – ATI Radeon HD 5870
X1518 – ASUS GeForce GTX 560 Ti DirectCU II TOP
X1415 – ASUS GeForce GTX 560 DCII TOP
X1399 – SAPPHIRE Radeon HD 6870
X947 – MSI N460GTX Cyclone 768D5 OC
X875 – ATI Radeon HD 5770
X573 – ASUS Radeon HD 6670
X393 – ASUS GT 440

4.3 NVIDIA Island Demo: Tessellation (Direct3D 11)

NVIDIA Island demo is a D3D11 demo focused on, what a surprise, tessellation!

NVIDIA Island DX11 demo

Settings: windowed (default size: 1280×720) and default params (tess factor: 12).

FPS: 66 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
FPS: 58 – EVGA GTX 580 SC
FPS: 57 – ASUS ENGTX580
FPS: 49 – ASUS GTX 570 DirectCU II
FPS: 46 – EVGA GTX 480
FPS: 41 – ASUS GeForce GTX 560 Ti DirectCU II TOP
FPS: 34 – ASUS GeForce GTX 560 DCII TOP
FPS: 25 – MSI N460GTX Cyclone 768D5 OC
FPS: 15 – Sapphire Radeon HD 6970
FPS: 13 – ASUS EAH6870
FPS: 13 – Sapphire Radeon HD 6870
FPS: 13 – ASUS Radeon HD 6950
FPS: 11 – ASUS GT 440
FPS: 11 – ATI Radeon HD 5870
FPS: 10 – ASUS Radeon HD 6950 DC2
FPS: 10 – MSI R5770 Hawk
FPS: 9 – ASUS Radeon HD 6670

4.4 NVIDIA Direct3D 11 SDK: SSAO

The SSAO demo features real time screen space ambient occlusion. This demo is included in NVIDIA Direct3D 11 SDK.

SSAO demo - NVIDIA D3D11 SDK

Settings: 1920×1018 windowed with default settings.

FPS: 312 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
FPS: 206 – ASUS GeForce GTX 560 DCII TOP
FPS: 185 – SAPPHIRE Radeon HD 5850
FPS: 61 – ASUS Radeon HD 6670




ASUS ROG MATRIX GTX 580 review index

9 thoughts on “(Tested and Burned) ASUS ROG Matrix GTX 580 Platinum Review”

  1. Chrisad

    ASUS ROG MATRIX GTX 580 gets the best performances in all tests!
    A great GC for a great review, thanks JeGX!!!

  2. Pingback: FurMark at DreamHack 2011 | JeGX's HackLAB

  3. martin

    how come yous did and go head to head with the msi 580 lighting ???

  4. Wardenclyffe43

    the difference between the reference GTX580 and the MATRIX is like the difference between mercedes E220 and E-Brabus .

  5. Corwyn

    Just posted my Furmark at 1047mhz = score 9279
    Details for score ID = 218766
    Do be a wimp and turn it up!

  6. Corwyn

    Yes ROG GTX580 Matrix Platinum – The GPU voltage was 1.15

    Core Clock 1047mhz
    Core Voltage 1150mv
    memory clock 4800mhz

    (just joking about turning it up(was excited))

  7. leo

    bonjour,

    j’ai ma gtx580 matrix, elle chauffe avec fumark alors que elle tourne a 831, mem 2019, voltage 1150v
    mais la temperature depasse toujours les 99 °

    p-e que il n’y a pas assez de ventilation ?

    pourriez vous m’aider.

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