(Tested and Burned) ASUS ROG Matrix GTX 580 Platinum Review





ASUS ROG MATRIX GTX 580 review index


10 – ASUS ROG MATRIX GTX 580: Gaming Tests

Synthetic benchmark are cool (from a developer point of view) but many readers are not developers and then wish to see benchmarks based on real video games. I mainly used benchmarks included in game demos and then, dear readers, if you know other game demos that include a benchmark, just let me know.


5.1 Crysis (DirectX 10)

I used the integrated GPU benchmark (64-bit) option provided with Crysis demo.

Crysis, DirectX 10

Settings: default resolution (1920×1080 fullscreen)

Results: Average FPS for the TimeDemo Run 0.

77.87 FPS – ASUS HD 6950
76.19 FPS – ASUS HD 6950 DC2
74.46 FPS – Sapphire HD 6970
73.60 FPS – Sapphire HD 6870
73.55 FPS – Radeon HD 5870
71.12 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
71.00 FPS – ASUS GTX 570 DirectCU II
69.37 FPS – EVGA GeForce GTX 580 SC
69.43 FPS – ASUS GeForce GTX 560 DCII TOP
69.34 FPS – GeForce GTX 480
67.95 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
65.20 FPS – MSI N460GTX Cyclone
49.76 FPS – ASUS Radeon HD 6670
35.02 FPS – ASUS GeForce GT 440


5.2 DiRT 2 (DirectX 11)

I used the benchmarking option provided with DiRT2 demo.

DiRT2 DX11 benchmark

Settings: 1920×1080, 4X MSAA.

160.0 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
151.4 FPS – EVGA GeForce GTX 580 SC
129.91 FPS – ASUS GTX 570 DirectCU II
123.44 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
121.6 FPS – GeForce GTX 480
115.53 FPS – ASUS GeForce GTX 560 DCII TOP
94.26 FPS – Sapphire HD 6970
88.74 FPS – MSI N460GTX Cyclone
88.14 FPS – Radeon HD 5870
85.54 FPS – Sapphire HD 6870
85.33 FPS – ASUS HD 6950 DC2
85.09 FPS – ASUS HD 6950
41.84 FPS – ASUS Radeon HD 6670
32.90 FPS – ASUS GeForce GT 440


5.3 Resident Evil 5 (DirectX 10)

I used the benchmarking option (DX10 version) provided with Resident Evil 5 demo.

Resident Evil 5, DirectX 11

Settings: 1920×1080. 4XMSAA

120.5 FPS – ASUS GTX 570 DirectCU II
119.0 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
118.0 FPS – EVGA GeForce GTX 580 SC
116.6 FPS – GeForce GTX 480
116.0 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
115.6 FPS – Sapphire HD 6970
115.0 FPS – ASUS GeForce GTX 560 DCII TOP
107.8 FPS – ASUS HD 6950
107.6 FPS – ASUS HD 6950 DirectCU II
104.5 FPS – Radeon HD 5870
99.9 FPS – Sapphire HD 6870
86.4 FPS – MSI N460GTX Cyclone
49.6 FPS – ASUS Radeon HD 6670
37.4 FPS – ASUS GeForce GT 440

Remark: the GTX 570 ahead of the GTX 580? Certainly a wrong reading of the score…


5.4 Aliens vs Predator (AvP) Benchmark (DirectX 11)

Aliens vs Predator or AvP is a Direct3D 11 benchmark with a touch of tessellation. See here for more details:
AvP DX11 Tessellation Battle: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770.

 Aliens vs Predator DirectX 11

Settings: Resolution: 1920 x 1080, Texture Quality: 2, Shadow Quality: 3, Anisotropic Filtering: 16, SSAO: ON, Vertical Sync: OFF
DX11 Tessellation: ON, DX11 Advanced Shadows: ON, DX11 MSAA Samples: 1.

79.4 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
71.6 FPS – EVGA GeForce GTX 580 SC
64.3 FPS – Sapphire HD 6970
61.4 FPS – ASUS GTX 570 DirectCU II
58.3 FPS – GeForce GTX 480
58.2 FPS – Radeon HD 5870
56.8 FPS – ASUS HD 6950
56.6 FPS – ASUS HD 6950 DirectCU II
53.9 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
49.5 FPS – ASUS GeForce GTX 560 DCII TOP
47.4 FPS – Sapphire HD 6870
37 FPS – MSI N460GTX Cyclone
20.1 FPS – ASUS Radeon HD 6670
14.7 FPS – ASUS GeForce GT 440


5.5 Lost Planet 2 (DirectX 11)

Lost Planet 2 has been used for the test.

Lost Planet 2, DirectX 11



Settings: 1920×1080 fullscreen, test A.

92.2 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
79.9 FPS – ASUS ENGTX580
75.7 FPS – EVGA GeForce GTX 580 SC
70.4 FPS – ASUS GTX 570 DirectCU II
60.2 FPS – EVGA GeForce GTX 480
55.36 FPS – ASUS GeForce GTX 560 Ti DirectCU II TOP
52.1 FPS – ASUS GeForce GTX 560 DCII TOP
48.8 FPS – MSI GeForce GTX 470
47.8 FPS – Sapphire Radeon HD 6970
46.9 FPS – ASUS Radeon HD 6950 DirectCU II
44.7 FPS – ASUS Radeon HD 6950
42.3 FPS – Sapphire Radeon HD 6870
39 FPS – ASUS EAH6870
38 FPS – MSI N460GTX Cyclone 768D5 OC
37.3 FPS – ATI Radeon HD 5870
23 FPS – MSI R5770 Hawk
15.3 FPS – ASUS Radeon HD 6670
15.0 FPS – ASUS GeForce GT 440


5.6 Tom Clancy’s H.A.W.X. 2 (DirectX 11)

HAWX2 is a Direct3D 11 benchmark, promoted by NVIDIA, with tessellation.

HAWX2, DirectX 11



Settings: 1920×1080, tessellation ON, AA: 4X

Avg FPS: 185 – EVGA GTX 580 SC
Avg FPS: 185 – ASUS ENGTX580
Avg FPS: 183 – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
Avg FPS: 183 – ASUS GTX 570 DirectCU II
Avg FPS: 181 – EVGA GTX 480
Avg FPS: 175 – ASUS GeForce GTX 560 Ti DirectCU II TOP
Avg FPS: 168 – ASUS GeForce GTX 560 DCII TOP
Avg FPS: 137 – Sapphire Radeon HD 6970
Avg FPS: 137 – ASUS EAH6870
Avg FPS: 136 – ATI Radeon HD 5870
Avg FPS: 134 – ASUS Radeon HD 6950 DirectCU II
Avg FPS: 133 – ASUS Radeon HD 6950
Avg FPS: 132 – Sapphire Radeon HD 6870
Avg FPS: 108 – MSI N460GTX Cyclone 768D5 OC
Avg FPS: 98 – MSI R5770 Hawk
Avg FPS: 70 – ASUS Radeon HD 6670
Avg FPS: 60 – ASUS GeForce GT 440


5.7 MAFIA II (DirectX 9)

MAFIA II DirectX 9


MAFIA II is a Direct3D 9 game, that includes a benchmarking tool. I used the high settings:

MAFIA II high settings


116.3 FPS – ASUS ROG MATRIX GTX 580 (GPU@926MHz)
106.5 FPS – EVGA GTX 580 SC
93.4 FPS – EVGA GTX 480
91.7 FPS – ASUS GTX 570 DirectCU II
89.5 FPS – SAPPHIRE Radeon HD 6970
88.9 FPS – ASUS GTX 560 Ti DirectCU II
85.1 FPS – ASUS HD 6950 DirectCU II
83.3 FPS – ASUS GeForce GTX 560 DCII TOP
72.5 FPS – SAPPHIRE Radeon HD 6870
63.9 FPS – MSI GTX 460 Cyclone
50.2 FPS – MSI R5770 Hawk
48.9 FPS – MSI GeForce GTX 260
31.7 FPS – ASUS Radeon HD 6670
26.8 FPS – MSI GeForce 9600 GT Diamond
25.6 FPS – ASUS GT 440






ASUS ROG MATRIX GTX 580 review index


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