(Tested) 3DMARK11 DX11 Battle: GTX 580 vs GTX 480 vs HD 6870 vs HD 5870 vs GTX 460 vs HD 5770 2010/12/07 JeGX Continue reading » Pages: 1 2 3
(Tested) Lost Planet 2 DX11 Tessellation Benchmark: GeForce GTX 400 vs Radeon HD 5000 2010/08/17 JeGX Continue reading »
Intel Publishes Three Direct3D 11 Demos with Source Code 2010/08/02 JeGX Direct3D 11 – Adaptive volumetric shadow maps demo Continue reading »
MSI Kombustor 1.1.2 Available 2010/07/30 JeGX MSI Kombustor with customized textures Continue reading »
MSI Kombustor 1.1.0 With Direct3D 9, 10 and 11 Support 2010/07/21 JeGX Direct3D 11 in action with the new radial blur Post-FX Continue reading »
(Tested) GTX 480 vs HD 5870: MSAA Quality Levels Differences Between DX11 Hardware 2010/06/11 JeGX Continue reading »
(Tested) ComputeMark 2.1: GTX 480 vs HD 5870 2010/06/06 JeGX ComputeMark 2.1 – GTX 480 – 1024×600 – normal mode ComputeMark 2.1 – Julia4D Continue reading »
(Tested) AvP DX11 Tessellation Battle: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770 2010/05/28 JeGX Continue reading »
(Tested) OpenGL 4.0 and Direct3D 11 Tessellation: GTX 480 vs GTX 470 vs HD 5870 vs HD 5770 2010/05/27 JeGX Continue reading »
(Tested) Unigine Heaven 2.1: GTX 480 vs GTX 470 vs HD 5870 in OpenGL 4.0 and Direct3D 11 in Extreme Tessellation 2010/05/25 JeGX Continue reading »
NVIDIA GeForce GTX 480 and GTX 470 Hair and Island Direct3D 11 Tech Demos Available 2010/05/08 JeGX Continue reading »