ASUS EAH6870 Review Index
- 1 – Meet with ASUS’s EAH6870
- 2 – ASUS EAH6870 features
- 3 – ASUS EAH6870 OpenGL performances
- 4 – ASUS EAH6870 Direct3D performances
- 5 – ASUS EAH6870 OpenCL performances
- 6 – ASUS EAH6870 DirectCompute performances
- 7 – ASUS EAH6870 Power consumption and temperatures
4 – ASUS EAH6870 Direct3D performances
4.1 Unigine Heaven (DirectX 11)
OpenGL tests have been finished on Unigine Heaven, what a better transition than starting Direct3D tests with Unigine Heaven 2.1, this time using the Direct3D 11 render path.
Settings: 1920×1080 fullscreen, tessellation: normal, shaders: high, AA: 4X, 16X anisotropic filtering.
39.4 FPS, Scores: 991 – EVGA GeForce GTX 480![]() |
26.8 FPS, Scores: 674 – ATI Radeon HD 5870![]() |
25.9 FPS, Scores: 653 – ASUS EAH6870![]() |
25.6 FPS, Scores: 646 – MSI N460GTX Cyclone 768D5![]() |
16.6 FPS, Scores: 419 – MSI R5770 Hawk![]() |
4.2 MSI Kombustor (Direct3D 9)
MSI Kombustor 1.1.3 has been used for the test. MSI Kombsutor is a Direct3D 9, 10, 11 and OpenGL 2 and 3 stress test and benchmark. I just tested the Direct3D 9 rendering.
Settings: 1920×1080 fullscreen, no AA, 60sec, Unlock power draw CHECKED (the real benchmark mode!).
1991 – EVGA GeForce GTX 480![]() |
1962 – ATI Radeon HD 5870![]() |
1833 – ASUS EAH6870![]() |
1595 – MSI GeForce GTX 470![]() |
1201 – MSI N460GTX Cyclone 768D5 OC![]() |
943 – MSI R5770 Hawk (Cat 10.7)![]() |
4.3 Lost Planet 2 (DirectX 11)
Lost Planet 2 has been used for the test.
Settings: 1920×1080 fullscreen, test A.
60.2 FPS – EVGA GeForce GTX 480![]() |
48.8 FPS – MSI GeForce GTX 470![]() |
39 FPS – ASUS EAH6870![]() |
38 FPS – MSI N460GTX Cyclone 768D5 OC![]() |
37.3 FPS – ATI Radeon HD 5870![]() |
23 FPS – MSI R5770 Hawk![]() |
4.4 Tom Clancy’s H.A.W.X. 2 (DirectX 11)
HAWX2 is a Direct3D 11 benchmark, promoted by NVIDIA, with tessellation.
Settings: 1920×1080, tessellation ON, AA: 4X
Avg FPS: 181 – EVGA GTX 480![]() |
Avg FPS: 137 – ASUS EAH6870![]() |
Avg FPS: 136 – ATI Radeon HD 5870![]() |
Avg FPS: 108 – MSI N460GTX Cyclone 768D5 OC![]() |
Avg FPS: 98 – MSI R5770 Hawk![]() |
4.5 NVIDIA Island Demo: Tessellation (Direct3D 11)
NVIDIA Island demo is a D3D11 demo focused on, what a surprise, tessellation!
Settings: windowed (default size) and default params (tess factor: 12).
FPS: 46 – EVGA GTX 480![]() |
FPS: 25 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 13 – ASUS EAH6870![]() |
FPS: 11 – ATI Radeon HD 5870![]() |
FPS: 10 – MSI R5770 Hawk![]() |
4.5 DirectX SDK SubD11: Tessellation (Direct3D 11)
SubD11 is a Direct3D tessellation demo from the DirectX 11 SDK June 2010.
Settings: 1920×1080 windowed, tessellation: 8X
FPS: 220 – EVGA GTX 480![]() |
FPS: 135 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 74 – ASUS EAH6870![]() |
FPS: 60 – ATI Radeon HD 5870![]() |
FPS: 53 – MSI R5770 Hawk![]() |
Settings: 1920×1080 windowed, tessellation: 16X
FPS: 102 – EVGA GTX 480![]() |
FPS: 59 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 19 – ASUS EAH6870![]() |
FPS: 16 – ATI Radeon HD 5870![]() |
FPS: 15 – MSI R5770 Hawk![]() |
Settings: 1920×1080 windowed, tessellation: 24X
FPS: 44 – EVGA GTX 480![]() |
FPS: 27 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 8 – ASUS EAH6870![]() |
FPS: 8 – ATI Radeon HD 5870![]() |
FPS: 7 – MSI R5770 Hawk![]() |
Settings: 1920×1080 windowed, tessellation: 31X
FPS: 26 – EVGA GTX 480![]() |
FPS: 16 – MSI N460GTX Cyclone 768D5 OC![]() |
FPS: 5 – ASUS EAH6870![]() |
FPS: 4 – ATI Radeon HD 5870![]() |
FPS: 4 – MSI R5770 Hawk![]() |
ASUS EAH6870 Review Index
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