The Butterfly Effect (Unity 4)



The Butterfly Effect is a complex short movie rendered in realtime (Direct3D 11) via the Unity 4 engine:

The Butterfly Effect is a collaborative project between Unity Technologies Stockholm office, two-time Academy Award winning creators of Gorillaz visuals Passion Pictures, and Nvidia to push Unity to new levels of technological advancement. The goal, through the creation of a high-quality real-time rendered short, was to take many techniques and workflows used to create hollywood blockbusters and apply them to Unity in ways that would benefit the entire Unity community.

More information here: The Butterfly Effect

The Butterfly Effect (Unity 4)

Source: Geeks3D forum

11 thoughts on “The Butterfly Effect (Unity 4)”

  1. Leith Bade

    Real time graphics still have a way to go to offline rendering. Watching the video you still get the feeling it is a video game engine.

  2. komar

    my point of view, i think the demo is really amazing for real time rendering .

    graphics have evolved since dawn of demomaking in realtime.

  3. Asm

    Piss-poor. This leaves me with a worse impression of the Unity engine than I had before watching it.

  4. przemoli

    Most of “flatness” come out of art style, not gpu rendering techniques.

    Too much light, too much fussiness. Look like plastic.

    On the other hand it look similar to some 3d movies. Maybe that was on purpose?

  5. fellix

    Ah, the uncanny valley effect. Good looking, though, especially the animations.

  6. mirror

    Leith you don’t know what you are talking about. Unity is in no-way an indicative engine about the status of the top-dog game renderers today. Judging real-time 3d engines by unity is like judging cars by Lada.

  7. Will Goldstone

    Hi all, the guys here kindly updated their embedded version to the one seen on our promo site, so please rewatch and hopefully you’ll see the better quality in this final version.

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