Introduction to Direct3D 12 Programming with GeeXLab
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* Fixed a bug that could cause display flickering after setting some scaling configurations. * Fixed a bug that prevented the status bar on the "PowerMizer" and "X Server XVideo Settings" pages in the nvidia-settings control panel from being updated when settings were changed by another NV-CONTROL client. * Fixed a bug that could cause some UI elements to be duplicated in the nvidia-settings control panel following a VT switch on X server configurations with multiple NVIDIA X screens. * Fixed a bug that prevented the creation of a mode via RandR with the same name as a previously created mode, even after the previous mode had been deleted. * Fixed a bug in nvidia-settings that caused GTK+ theme colors to be ignored for some UI elements. * Fixed a bug that caused nvidia-settings to write hostname-based color correction settings to the .nvidia-settings-rc configuration file, even when the "Include X Display Names in the Config File" option was unset. This could lead to a long delay when starting nvidia-settings, if a hostname saved to the configuration file failed to resolve. * Fixed a bug that exposed edge overlap controls on the SLI Mosaic page of nvidia-settings on edges where overlap was impossible. * Fixed a bug that caused some settings in the nvidia-settings control panel to be reset when reprobing displays. * Fixed a bug that could cause OpenGL applications that use Frame Buffer Objects (FBOs) to crash following a mode switch (e.g. changing the resolution of a display or transforming it). * Fixed a memory leak that could be triggered by unloading libGL before destroying all GLX contexts. * Fixed a bug that could cause color correction settings to be applied to the wrong display when multiple displays are unplugged and then plugged back in again. * Fixed a bug that could cause a spurious error message about a missing NV-GLX extension when performing indirect rendering from a GLX client with the NVIDIA client-side OpenGL libraries to a non-NVIDIA GLX server. * Fixed an OpenGL bug that prevented conditional rendering from the NV_conditional_render extension from correctly affecting CopyPixels. * Improved the rendering performance of complex gradients. * Added support for configuring SLI Mosaic and Base Mosaic in the "X Server Display Configuration" page of nvidia-settings. * Fixed an X driver bug where the RandR CRTC panning area and tracking area were not getting clamped to the current X screen size when the RandR CRTC transitioned from disabled to enabled. * Fixed an X driver bug where successful RandR X_RRSetScreenConfig requests would update the server's RandR 'lastSetTime' too far, potentially causing subsequent RandR requests to be unnecessarily rejected. * Fixed an X driver bug that caused GPUs to become inaccessible via the NV-CONTROL X extension when no corresponding X screens could be initialized. * Generate a BadMatch error when applications attempt to create GLX pixmaps using glXCreatePixmap() or glXCreateGLXPixmapWithConfigSGIX() and the pixmap's depth doesn't match that of the specified GLXFBConfig. * Updated nvidia-settings to explicitly specify the direction of rotation for configuring per-display rotation configuration. * Honor a GPU UUID as the GPU qualifier for X configuration options that allow GPU qualifiers (e.g. "MetaModes"). * Report GPU UUIDs in the X log when verbose logging is enabled in the X server. * Enabled conformant glBlitFrameBuffer() scissor test behavior by default. A driver-provided application profile enables the previous non-conformant behavior for applications that load libcogl, to work around a bug in older versions of libcogl. Application profiles can be added to enable the non-conformant behavior for other applications that depend upon it. See the "Known Issues" section of the README for more details.