How to Rotate a Vertex by a Quaternion in GLSL
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Morphological Anti-Aliasing 11 (December 2011)This sample demonstrates a post-process pixel shader technique that applies Fullscreen Anti-Aliasing to an image. Morphological Antialiasing (MLAA) was originally developed by Intel Lab but was designed for a CPU based post-process. This sample demonstrates a modified MLAA implementation adapted to run on the GPU.