Author Topic: Intel: Three new DirectX 11 demos  (Read 12140 times)

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Intel: Three new DirectX 11 demos
« on: July 31, 2010, 10:01:40 AM »
Intel research threw out three new DX11 demos from the Advances in Real-Time Rendering in 3D Graphics and Games and Beyond Programmable Shading courses at SIGGRAPH (slides will be posted soon).
For now, you can run the demos (if you have a DX11 card) and check out the source at:

Deferred Rendering for Current and Future Rendering Pipelines
Adaptive Volumetric Shadow Maps
Sample Distribution Shadow Maps

Source: Beyond3D

Changing options in the demos takes 10 seconds or so and they really need to work on AA   ::)