Author Topic: Unigine 'Heaven' Benchmark 2.0 available  (Read 2509 times)

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Stefan

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Unigine 'Heaven' Benchmark 2.0 available
« on: March 24, 2010, 12:05:01 AM »
Changes in version 2.0

    * Heavier tessellation load
    * Several major optimizations of the engine
    * Added new elaborated objects in the world
    * Physics-driven flags
    * Enhancements of some old assets
    * Introduced "moderate" and "extreme" tessellation modes


Download Windows and/or Linux version

ljbade

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Re: Unigine 'Heaven' Benchmark 2.0 available
« Reply #1 on: March 24, 2010, 07:31:34 AM »
Interesting demo, they certainly have added a lot more interesting content and tessellation.

On my XFX 5850 Black Edition, no tessellation, 1280*1024, no AA, no AF:
DX9 = 90.8
DX10 = 89.4
DX11 = 76.3
GL 3.2 = 61.4

It looks like ATI still need to do a lot of work on their OpenGL performance!
I also hope that they will make an OpenGL 4.0 version with tessellation.