GeeXLab 0.64 released

3D Programming, Prototyping and Gamedev with GeeXLab
GeeXLab 0.9.5.0 comes with one cool new feature: the support of NanoVG.
Here is a simple slideshow demo. You load several images using the LoadTexture() (INIT script line 20) function and each texture is displayed during duration time (FRAME script lines 3 and 7).
Want to code a simple bouncing algorithm? If so, read this article and play with the GLSL Hacker demos.