- Code Sample Pack
- GLSL Programs
- Live Coding
- Hack your first
- Reference guide
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What is GLSL Hacker?
GLSL Hacker is a cross-platform (Windows, Linux and Mac OS X) tool for realtime 3D prototyping and coding. It's based on widely used standards such as GLSL (OpenGL Shading Language), Lua or Python. GLSL Hacker is intended for developers (from newbies to confirmed) and technical 3D artists.
GLSL Hacker exposes a simple (and low level API) in Lua and Python that you can use to code your graphics tests and demos. Here is, in few words, how GLSL Hacker works: a GLSL Hacker demo is essentially made up of one or several initialization scripts (Lua and/or Python) and one or several per frame scripts (Lua and/or Python). Initialization scripts are executed once at the beginning of the demo and frame scripts are executed every frame. That's all.
GLSL Hacker can be downloaded from THIS PAGE.
An overview of GLSL Hacker is available HERE.
Thanks to its live coding features, GLSL Hacker is well suited to be used as a sandbox for your real time 3D experimentations.
GLSL Hacker is free for commercial or non-commercial use. That's all!
For the latest news about GLSL Hacker, articles, tutorials and demos, please visit the following links: