Compute Particles Sample
NVIDIA has updated its OpenGL samples pack with new demos:
– Compute Particles Sample
– Compute Water Surface Sample
– FXAA Sample
– HDR Sample
– Multi-Draw Indirect Sample
– Optimization Sample
– Soft Shadows Sample
The GameWorks OpenGL samples are now available on GitHub: NVIDIAGameWorks/OpenGLSamples. More information is available on the homepage.
OpenGL Samples Pack DOWNLOADThe OpenGL pack is up for grabs right here (123MB, with binaries for Windows): |
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Soft Shadows Sample
HDR Sample
Compute Water Surface Sample
VS 2013 builds almost without problems except TerrainTessellation example.
http://blogs.nvidia.com/blog/2014/07/15/how-gameworks-makes-building-better-games-faster-and-easier/