A future demoscene prod ? Maybe… This video shows a real time animation coded by Adam Kazimierczak with Irrlicht using the OpenGL renderer and lot of particles (correct me if I’m wrong Adam). Nice work 😉
I hope this demo will be released one day…
By the way, if you like particle based demos, don’t miss Agenda Circling Forth by Fairlight…
Update
Another cool simulation with particles made with BehaveRT:
Thanks!
Instead of particles, I used billboards.
At the beginning, balls are arranged randomly in space, then while rendering, balls positions are being corrected step-by-step to final colors and positions.
Thank you for posting it here 🙂
I suggest to see this.
http://www.isislab.it/projects/behavert
http://www.youtube.com/watch?v=7cjorOe810o&feature=player_embedded
BehaveRT demo:
http://isis.dia.unisa.it/projects/behavert/download_demo1.html
Thanks ugoerr for the links.
Here is a very small example piece of code on how to animate and render 100k + particles that I wrote for some of my students as a tutorial:
http://sites.google.com/site/dlampetest/python/vectorized-particle-system-and-geometry-shaders
It is written in python, and thus is very tweakable 🙂