Intel Graphics Driver 31.0.101.3802 for Arc GPUs Released


Intel Arc graphics logo

 
Intel has released a new graphics driver for its Arc discrete GPUs (Arc A380, A770, A750, A310, A770M, A550M, A730M, A370M, A350M).

GAMING HIGHLIGHTS:
Intel Game On Driver support on Intel Arc A-series Graphics for:
– Sonic Frontiers
– Marvels Spiderman: Miles Morales
– Call of Duty: Warzone 2.0
– Dysterra

Game performance improvements versus the Intel 31.0.101.3490 software driver on Intel Arc A770 Graphics Products for:
– Chorus: Up to 3% using 1440p with Epic settings.
– Dirt 5: Up to 8% using 1440p with Ultra High settings.
– Far Cry 6; Up to 3% using 1080p with Ultra preset settings, Up to 3% using 1440p with Ultra preset settings.
– Forza Horizon 5: Up to 3% using 1080p with Extreme settings, Up to 3% using 1440p with High preset settings.
– Ghostwire Tokyo: Up to 7% using 1440p with Cinematic settings.
– Gotham Knights: Up to 5% using 1080p with Highest preset settings.
– Marvel’s Guardians of the Galaxy: Up to 3% using 1080p with Ultra preset settings, Up to 3% using 1440p with High preset settings.
– Sniper Elite 5: Up to 3% using 1080p with Ultra settings.

FIXED ISSUES:
– Doom Eternal (Vulkan) may exhibit flickering corruption on certain textures in the “cultist base” map.
– Tom Clancy’s Rainbow Six Siege (DX11) may experience lower than expected game performance.
– Death Stranding Director’s Cut (DX12) may exhibit lighting or flickering corruption.
– Forza Horizon 5 (DX12) may experience corruption lines when MSAA 2x is enabled

INTEL ARC CONTROL FIXED ISSUES:
– Arc Control may not start automatically after reboot.
– Arc Control may not show up in Add or Remove programs list after update.
– Hot-plugging a secondary display with Arc Control invoked may cause Arc Control to be unresponsive.
– Hot-plugging a display with Arc Control Studio Capture audio device set to display audio may cause an error when attempting to capture or broadcast.
– Hot-plugging peripheral devices such as cameras, microphones, or displays while Arc Control is open may cause Arc Control to become unresponsive.
– Arc Control may incorrectly show Studio Capture as active when putting the system to sleep while recording
– Resetting Arc Control to application defaults may not reset global “Tearing Migration” modes to default
– Some Arc Control Telemetry metrics may not align with 3rd party applications or built-in OS functions.

 

Downloads

 
GPU Shark:
Intel Arc Graphics driver - GPU Shark 2 + Arc A750

 

OpenGL support

This driver exposes OpenGL 4.6 with 265 OpenGL extensions for an Arc A750.

GL_RENDERER: Intel(R) Arc(TM) A750 Graphics
GL_VENDOR: Intel
GL_VERSION: 4.6.0 - Build 31.0.101.3802
OpenGL extensions: 265 
- GL_AMD_depth_clamp_separate
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_ARB_ES2_compatibility
- GL_ARB_ES3_1_compatibility
- GL_ARB_ES3_compatibility
- GL_ARB_arrays_of_arrays
- GL_ARB_base_instance
- GL_ARB_bindless_texture
- GL_ARB_blend_func_extended
- GL_ARB_buffer_storage
- GL_ARB_cl_event
- GL_ARB_clear_buffer_object
- GL_ARB_clear_texture
- GL_ARB_clip_control
- GL_ARB_color_buffer_float
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_compute_shader
- GL_ARB_conditional_render_inverted
- GL_ARB_conservative_depth
- GL_ARB_copy_buffer
- GL_ARB_copy_image
- GL_ARB_cull_distance
- GL_ARB_debug_output
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_indirect
- GL_ARB_draw_instanced
- GL_ARB_enhanced_layouts
- GL_ARB_explicit_attrib_location
- GL_ARB_explicit_uniform_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_layer_viewport
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_fragment_shader_interlock
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_geometry_shader4
- GL_ARB_get_program_binary
- GL_ARB_get_texture_sub_image
- GL_ARB_gl_spirv
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader_fp64
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_indirect_parameters
- GL_ARB_instanced_arrays
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_invalidate_subdata
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range
- GL_ARB_multi_bind
- GL_ARB_multi_draw_indirect
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query2
- GL_ARB_pipeline_statistics_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_polygon_offset_clamp
- GL_ARB_post_depth_coverage
- GL_ARB_program_interface_query
- GL_ARB_provoking_vertex
- GL_ARB_query_buffer_object
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness
- GL_ARB_robustness_isolation
- GL_ARB_sample_shading
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_separate_shader_objects
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_size
- GL_ARB_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_stencil_export
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_subroutine
- GL_ARB_shader_texture_image_samples
- GL_ARB_shading_language_100
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_packing
- GL_ARB_shadow
- GL_ARB_sparse_texture
- GL_ARB_spirv_extensions
- GL_ARB_stencil_texturing
- GL_ARB_sync
- GL_ARB_tessellation_shader
- GL_ARB_texture_barrier
- GL_ARB_texture_border_clamp
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_buffer_range
- GL_ARB_texture_compression
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_filter_anisotropic
- GL_ARB_texture_float
- GL_ARB_texture_gather
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_multisample
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_query_levels
- GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_stencil8
- GL_ARB_texture_storage
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_swizzle
- GL_ARB_texture_view
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_overflow_query
- GL_ARB_transpose_matrix
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_viewport_array
- GL_ARB_window_pos
- GL_ATI_separate_stencil
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_clip_volume_hint
- GL_EXT_compiled_vertex_array
- GL_EXT_depth_bounds_test
- GL_EXT_direct_state_access
- GL_EXT_draw_buffers2
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_geometry_shader4
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_memory_object
- GL_EXT_memory_object_win32
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_polygon_offset_clamp
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_semaphore
- GL_EXT_semaphore_win32
- GL_EXT_separate_specular_color
- GL_EXT_shader_framebuffer_fetch
- GL_EXT_shader_image_load_formatted
- GL_EXT_shader_integer_mix
- GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_integer
- GL_EXT_texture_lod_bias
- GL_EXT_texture_rectangle
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_snorm
- GL_EXT_texture_storage
- GL_EXT_texture_swizzle
- GL_EXT_timer_query
- GL_EXT_transform_feedback
- GL_IBM_texture_mirrored_repeat
- GL_INTEL_conservative_rasterization
- GL_INTEL_fragment_shader_ordering
- GL_INTEL_framebuffer_CMAA
- GL_INTEL_map_texture
- GL_INTEL_multi_rate_fragment_shader
- GL_INTEL_performance_query
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_KHR_context_flush_control
- GL_KHR_debug
- GL_KHR_no_error
- GL_KHR_shader_subgroup
- GL_KHR_shader_subgroup_arithmetic
- GL_KHR_shader_subgroup_ballot
- GL_KHR_shader_subgroup_basic
- GL_KHR_shader_subgroup_clustered
- GL_KHR_shader_subgroup_quad
- GL_KHR_shader_subgroup_shuffle
- GL_KHR_shader_subgroup_shuffle_relative
- GL_KHR_shader_subgroup_vote
- GL_NV_blend_square
- GL_NV_conditional_render
- GL_NV_primitive_restart
- GL_NV_texgen_reflection
- GL_OVR_multiview
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_SUN_multi_draw_arrays
- GL_WIN_swap_hint
- WGL_EXT_swap_control
- WGL_EXT_depth_float
- WGL_ARB_buffer_region
- WGL_ARB_extensions_string
- WGL_ARB_make_current_read
- WGL_ARB_pixel_format
- WGL_ARB_pbuffer
- WGL_EXT_extensions_string
- WGL_ARB_multisample
- WGL_ARB_pixel_format_float
- WGL_ARB_framebuffer_sRGB
- WGL_ARB_create_context
- WGL_ARB_create_context_profile
- WGL_EXT_pixel_format_packed_float
- WGL_EXT_create_context_es_profile
- WGL_EXT_create_context_es2_profile
- WGL_NV_DX_interop
- WGL_NV_DX_interop2
- WGL_ARB_robustness_application_isolation
- WGL_ARB_robustness_share_group_isolation
- WGL_ARB_create_context_robustness
- WGL_ARB_context_flush_control

 

Vulkan support

This driver exposes Vulkan 1.3.228 and 121 device extensions for an And A750 GPU.

# of Vulkan devices: 1
- Device 1
  - name: Intel(R) Arc(TM) A750 Graphics
  - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  - device ID: 8086-56A1
  - API version: 1.3.228
  - VK_KHR_ray_tracing_pipeline information:
    - shaderGroupHandleSize: 32
    - maxRayRecursionDepth: 4294967295
    - maxShaderGroupStride: 4294967295
    - shaderGroupBaseAlignment: 32
    - shaderGroupHandleCaptureReplaySize: 8
    - maxRayDispatchInvocationCount: 4294967295
    - shaderGroupHandleAlignment: 32
    - maxRayHitAttributeSize: 32
    - maxRayDispatchInvocationCount: 4294967295
  - VK_KHR_acceleration_structure information:
    - maxGeometryCount: 4294967295
    - maxInstanceCount: 16777215
    - maxPrimitiveCount: 4294967295
  - VK_KHR_driver_properties information:
    - driverName: Intel Corporation
    - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
    - driverID: 5
    - conformanceVersion: 1.3.1.1
    - driverInfo: Intel driver
  - # of extensions: 121
  - VK_EXT_full_screen_exclusive
  - VK_KHR_swapchain
  - VK_KHR_external_memory
  - VK_KHR_external_memory_win32
  - VK_EXT_external_memory_host
  - VK_KHR_external_semaphore
  - VK_KHR_external_semaphore_win32
  - VK_KHR_external_fence
  - VK_KHR_external_fence_win32
  - VK_KHR_timeline_semaphore
  - VK_KHR_win32_keyed_mutex
  - VK_KHR_get_memory_requirements2
  - VK_KHR_bind_memory2
  - VK_KHR_dedicated_allocation
  - VK_KHR_sampler_mirror_clamp_to_edge
  - VK_KHR_maintenance1
  - VK_KHR_maintenance2
  - VK_KHR_maintenance3
  - VK_KHR_maintenance4
  - VK_KHR_synchronization2
  - VK_KHR_shader_draw_parameters
  - VK_KHR_push_descriptor
  - VK_KHR_descriptor_update_template
  - VK_KHR_multiview
  - VK_KHR_shader_float16_int8
  - VK_KHR_shader_float_controls
  - VK_KHR_16bit_storage
  - VK_KHR_8bit_storage
  - VK_EXT_shader_subgroup_ballot
  - VK_EXT_shader_subgroup_vote
  - VK_KHR_storage_buffer_storage_class
  - VK_KHR_variable_pointers
  - VK_KHR_relaxed_block_layout
  - VK_EXT_sampler_filter_minmax
  - VK_KHR_device_group
  - VK_EXT_ycbcr_2plane_444_formats
  - VK_EXT_4444_formats
  - VK_EXT_post_depth_coverage
  - VK_EXT_shader_viewport_index_layer
  - VK_EXT_shader_stencil_export
  - VK_EXT_conservative_rasterization
  - VK_EXT_sample_locations
  - VK_KHR_draw_indirect_count
  - VK_EXT_multi_draw
  - VK_KHR_image_format_list
  - VK_EXT_image_view_min_lod
  - VK_EXT_vertex_attribute_divisor
  - VK_EXT_descriptor_indexing
  - VK_EXT_inline_uniform_block
  - VK_KHR_create_renderpass2
  - VK_KHR_dynamic_rendering
  - VK_KHR_swapchain_mutable_format
  - VK_KHR_depth_stencil_resolve
  - VK_KHR_driver_properties
  - VK_KHR_vulkan_memory_model
  - VK_EXT_conditional_rendering
  - VK_EXT_hdr_metadata
  - VK_KHR_fragment_shading_rate
  - VK_EXT_depth_clip_enable
  - VK_EXT_depth_clip_control
  - VK_EXT_scalar_block_layout
  - VK_KHR_imageless_framebuffer
  - VK_KHR_buffer_device_address
  - VK_EXT_buffer_device_address
  - VK_KHR_ray_tracing_pipeline
  - VK_KHR_acceleration_structure
  - VK_KHR_ray_query
  - VK_KHR_pipeline_library
  - VK_KHR_deferred_host_operations
  - VK_EXT_host_query_reset
  - VK_KHR_performance_query
  - VK_NV_device_diagnostic_checkpoints
  - VK_KHR_separate_depth_stencil_layouts
  - VK_KHR_shader_clock
  - VK_KHR_spirv_1_4
  - VK_KHR_uniform_buffer_standard_layout
  - VK_EXT_separate_stencil_usage
  - VK_EXT_fragment_shader_interlock
  - VK_EXT_index_type_uint8
  - VK_EXT_primitive_topology_list_restart
  - VK_KHR_shader_subgroup_extended_types
  - VK_EXT_line_rasterization
  - VK_EXT_memory_budget
  - VK_EXT_memory_priority
  - VK_EXT_pageable_device_local_memory
  - VK_EXT_texel_buffer_alignment
  - VK_INTEL_performance_query
  - VK_EXT_subgroup_size_control
  - VK_EXT_shader_demote_to_helper_invocation
  - VK_EXT_pipeline_creation_feedback
  - VK_EXT_pipeline_creation_cache_control
  - VK_KHR_pipeline_executable_properties
  - VK_EXT_transform_feedback
  - VK_EXT_provoking_vertex
  - VK_EXT_extended_dynamic_state
  - VK_EXT_extended_dynamic_state2
  - VK_EXT_vertex_input_dynamic_state
  - VK_EXT_custom_border_color
  - VK_EXT_robustness2
  - VK_EXT_image_robustness
  - VK_EXT_pipeline_robustness
  - VK_EXT_calibrated_timestamps
  - VK_KHR_shader_integer_dot_product
  - VK_KHR_shader_subgroup_uniform_control_flow
  - VK_KHR_shader_terminate_invocation
  - VK_KHR_workgroup_memory_explicit_layout
  - VK_EXT_shader_atomic_float
  - VK_KHR_copy_commands2
  - VK_KHR_shader_non_semantic_info
  - VK_KHR_zero_initialize_workgroup_memory
  - VK_EXT_shader_atomic_float2
  - VK_EXT_global_priority
  - VK_EXT_global_priority_query
  - VK_KHR_global_priority
  - VK_KHR_format_feature_flags2
  - VK_EXT_color_write_enable
  - VK_NV_compute_shader_derivatives
  - VK_EXT_private_data
  - VK_EXT_image_2d_view_of_3d
  - VK_EXT_primitives_generated_query
  - VK_EXT_shader_module_identifier
  - # of layers: 0
  - # of memory heaps: 3
  - heap 1: 7840 MB
  - heap 2: 8062 MB
  - heap 3: 256 MB
  - # of features: 55
  - robustBufferAccess:  YES
  - fullDrawIndexUint32:  YES
  - imageCubeArray:  YES
  - independentBlend:  YES
  - geometryShader:  YES
  - tessellationShader:  YES
  - sampleRateShading:  YES
  - dualSrcBlend:  YES
  - logicOp:  YES
  - multiDrawIndirect:  YES
  - drawIndirectFirstInstance:  YES
  - depthClamp:  YES
  - depthBiasClamp:  YES
  - fillModeNonSolid:  YES
  - depthBounds:  YES
  - wideLines:  YES
  - largePoints:  YES
  - alphaToOne:  YES
  - multiViewport:  YES
  - samplerAnisotropy:  YES
  - textureCompressionETC2:  YES
  - textureCompressionASTC_LDR:  NO
  - textureCompressionBC:  YES
  - occlusionQueryPrecise:  YES
  - pipelineStatisticsQuery:  YES
  - vertexPipelineStoresAndAtomics:  YES
  - fragmentStoresAndAtomics:  YES
  - shaderTessellationAndGeometryPointSize:  YES
  - shaderImageGatherExtended:  YES
  - shaderStorageImageExtendedFormats:  YES
  - shaderStorageImageMultisample:  NO
  - shaderStorageImageReadWithoutFormat:  YES
  - shaderStorageImageWriteWithoutFormat:  YES
  - shaderUniformBufferArrayDynamicIndexing:  YES
  - shaderSampledImageArrayDynamicIndexing:  YES
  - shaderStorageBufferArrayDynamicIndexing:  YES
  - shaderStorageImageArrayDynamicIndexing:  YES
  - shaderClipDistance:  YES
  - shaderCullDistance:  YES
  - shaderFloat64:  NO
  - shaderInt64:  NO
  - shaderInt16:  YES
  - shaderResourceResidency:  YES
  - shaderResourceMinLod:  NO
  - sparseBinding:  YES
  - sparseResidencyBuffer:  YES
  - sparseResidencyImage2D:  YES
  - sparseResidencyImage3D:  YES
  - sparseResidency2Samples:  YES
  - sparseResidency4Samples:  YES
  - sparseResidency8Samples:  NO
  - sparseResidency16Samples:  NO
  - sparseResidencyAliased:  YES
  - variableMultisampleRate:  YES
  - inheritedQueries:  YES
  - # of hardware limits: 106
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 134217728
    - maxUniformBufferRange: 134217724
    - maxStorageBufferRange: 1073741820
    - maxPushConstantsSize: 256
    - maxMemoryAllocationCount: 2193590
    - maxSamplerAllocationCount: 4000
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 17523466567680
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 67107840
    - maxSamplerAllocationCount: 67107840
    - maxPerStageDescriptorStorageBuffers: 67107840
    - maxPerStageDescriptorSampledImages: 67107840
    - maxPerStageDescriptorStorageImages: 67107840
    - maxPerStageDescriptorInputAttachments: 7
    - maxPerStageResources: 67107840
    - maxDescriptorSetSamplers: 67107840
    - maxDescriptorSetUniformBuffers: 67107840
    - maxDescriptorSetUniformBuffersDynamic: 16
    - maxDescriptorSetStorageBuffers: 67107840
    - maxDescriptorSetStorageBuffersDynamic: 16
    - maxDescriptorSetSampledImages: 67107840
    - maxDescriptorSetStorageImages: 67107840
    - maxDescriptorSetInputAttachments: 7
    - maxVertexInputAttributes: 32
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 2047
    - maxVertexInputBindingStride: 4095
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 32
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 256
    - maxGeometryTotalOutputComponents: 1024
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 67107848
    - maxComputeSharedMemorySize: 32768
    - maxComputeSharedMemorySize: 65536 x 65536 x 65536
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: 1024 x 1024 x 64
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 16.000000
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: 32768 x 32768
    - viewportBoundsRange: -65536.000000 x 65535.000000
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 64
    - minUniformBufferOffsetAlignment: 64
    - minStorageBufferOffsetAlignment: 64
    - minTexelOffset: -8
    - maxTexelOffset: 7
    - minTexelGatherOffset: -32
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -0.500000
    - maxInterpolationOffset: 0.437500
    - subPixelInterpolationOffsetBits: 4
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 31
    - framebufferDepthSampleCounts: 31
    - framebufferStencilSampleCounts: 31
    - framebufferNoAttachmentsSampleCounts: 31
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 31
    - sampledImageIntegerSampleCounts: 31
    - sampledImageDepthSampleCounts: 31
    - sampledImageStencilSampleCounts: 31
    - storageImageSampleCounts: 1
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 52.083332
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: 0.125000 x 255.875000
    - lineWidthRange: 0.000000 x 7.992188
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.007812
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 64
    - optimalBufferCopyRowPitchAlignment: 64
    - nonCoherentAtomSize: 1

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