NVIDIA has released a new beta graphics driver with OpenGL 4.4 support.
According to this message, here are the changes brought by R326.77:
This update fixes the following bugs reported in this forum thread: Comment #13: main() terminated prematurely Comment #22: More problems with samplers in structs Also fixed: Unable to allocate a DEPTH_COMPONENT16 sparse texture Rendering corruption with sparse depth textures Fix system instability when using multiple sparse textures
You can download NVIDIA OpenGL 4.4 drivers from THIS PAGE.
R326.77 exposes 317 OpenGL extensions like R326.29, the first OpenGL 4.4 driver.
via.
https://developer.nvidia.com/opengl-driver
“Windows driver version 326.84 and Linux drivers version 325.05.03 provide beta support for OpenGL 4.4 and GLSL 4.40 on capable hardware.”
http://www.opengl.org/discussion_boards/showthread.php/182297-NVIDIA-releases-OpenGL-4-4-beta-drivers?s=ec9af0757372ad4a3590c6fe173aa4b0&p=1254185&viewfull=1#post1254185
“I have posted a new Windows OpenGL 4.4 beta driver 326.84 to the usual place”
https://developer.nvidia.com/opengl-driver
“Windows driver version 326.98 and Linux drivers version 325.05.13 provide beta support for OpenGL 4.4 and GLSL 4.40 on capable hardware.”
http://www.opengl.org/discussion_boards/showthread.php/182297-NVIDIA-releases-OpenGL-4-4-beta-drivers?s=5e514ef09fb05d41b184c11a332194ba&p=1254466&viewfull=1#post1254466
“The OpenGL 4.4 beta drivers for both Windows and Linux have been updated. The new Windows version is 326.98 and the new Linux version is 325.05.13. The major fix in these new drivers is a regression in the functionality of atomics. New drivers can be found in the usual place:
https://developer.nvidia.com/opengl-driver
There is a known issue with layered rendering to sparse textures, notably cube maps, that we’re currently investigating. A fix for this should be available next week.”
https://developer.nvidia.com/opengl-driver
“Windows driver version 327.24 and Linux drivers version 325.05.14 provide beta support for OpenGL 4.4 and GLSL 4.40 on capable hardware.”
http://www.opengl.org/discussion_boards/showthread.php/182297-NVIDIA-releases-OpenGL-4-4-beta-drivers?p=1254874&viewfull=1#post1254874
“The OpenGL 4.4 beta drivers for both Windows and Linux have been updated. The new Windows version is 327.24 and the new Linux version is 325.05.14. The major fix in these new drivers is to a problem with rendering to layered sparse textures and an issue with 3D sparse textures.”