Unigine Heaven 2.1: OpenGL 4.0 Hardware Tessellation Screenshots

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
Tessellation factor: 2.0 – Tessellation scale: 2.0


Here are some screenshots of Unigine Heaven 2.1 running the OpenGL 4.0 path on a GeForce GTX 480. This is really cool, we have now the tessellation in OpenGL!

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
Tessellation factor: 0.06 – Tessellation scale: 1.0

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
Tessellation factor: 0.19 – Tessellation scale: 1.0

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
Tessellation factor: 1.02 – Tessellation scale: 1.0

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
Tessellation factor: 2.0 – Tessellation scale: 1.0

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
OpenGL 4.0 tessellation disabled

Unigine Heaven 2.1 with OpenGL 4.0 Tessellation on a GTX 480
OpenGL 4.0 tessellation enabled