Article index:
- 1 – Raymarching, Distance functions
- 2 – GLSL framework for Raymarching
- 3 – Raymarching: Floor + Sphere
- 4 – Raymarching: Floor + Torus
- 5 – Raymarching: Floor + Rounded Box
- 6 – Raymarching: Floor + Union of Rounded Box and Sphere
- 7 – Raymarching: Floor + Rounded Box minus Sphere
- 8 – Raymarching: Primitive Blending
- 9 – Raymarching: Primitive Repetition
7 – Raymarching: Floor + Rounded Box minus Sphere
Raymarching: floor + rounded box minus sphere
The function to substract two primitives:
vec2 op_sub(vec2 a, vec2 b) { float d = max(a.x, -b.x); return vec2(d,1); }
And the distance_to_obj() function:
vec2 distance_to_obj(in vec3 p) { return obj_union(obj_floor(p), op_sub(obj_round_box(p), obj_sphere(p))); }
Article index:
- 1 – Raymarching, Distance functions
- 2 – GLSL framework for Raymarching
- 3 – Raymarching: Floor + Sphere
- 4 – Raymarching: Floor + Torus
- 5 – Raymarching: Floor + Rounded Box
- 6 – Raymarching: Floor + Union of Rounded Box and Sphere
- 7 – Raymarching: Floor + Rounded Box minus Sphere
- 8 – Raymarching: Primitive Blending
- 9 – Raymarching: Primitive Repetition
Hey. Just found this. Came across iq’s stuff a while ago, but being a noob I couldn’t do anything with it.
Then while rediscovering GLSL & iq’s website, I found this awesome resource!
But here’s the thing, I can’t get it to work. ;o)
I eventually found 2 errors in the code. Here are the fixes:
line 97: d.x-distance_to_obj(p-e.yyx).x); // had an extra “)”
line 98: N = normalize(n); // was missing “;”
I’m trying to use GLSL Hacker 0.6.0.0 & Blender 2.69 using this tutorial:
http://en.wikibooks.org/wiki/GLSL_Programming/Blender/Minimal_Shader
Any help?
peace & 42
I too found the errors but cant get any of this to work. There are too few good examples online, it would be nice to get one working
I’m fixing the errors and I upload the code samples asap!
Code samples have been updated for the latest DEV version (0.6.3.11) and a new demo about menger sponge has been added:
http://www.geeks3d.com/20140201/glsl-menger-sponge-raymarching-code-samples-updated/