
Category Archives: GeeXLab
glBlendView: OpenGL Blending Factors Viewer
MadView3D 0.3.2 released for Windows and Linux
H4shG3n 0.2.0 Simple Hash Code Generator (MD5, SHA1, SHA256) (updated: v0.3.2)
MadView3D 0.3.0: Simple Cross-Platform 3D Object Viewer
Goo
RhodiumLC: Pixel Shader GPU Benchmark (OpenGL)
Raspberry Pi Sense HAT: a Simple Weather Station
Quick GPU Benchmark: Shadertoy Rainforest
Rendering Real Time 3D Graphics on a 32×32 RGB LED Matrix Panel with a Raspberry Pi and GeeXLab (**Updated**)

In the previous article, I explained how to control the color of a particular LED of the RGB LED matrix panel. Thanks to that knowledge, you can draw simple graphics: points, circles, lines and so on. But how can we easily draw a rotating triangle? Or a mesh like a torus? Or any 3D scene? Answer in this article!
Drawing Simple Graphics on a RGB LED Matrix Panel with a Raspberry Pi and GeeXLab

Shadertoy Multipass Demopack for GeeXLab
Mesh Voxelization

Voxel, voxelizer, voxelize, voxelized, voxelization…
GPU Caps Viewer 1.30.0 Released With Vulkan Support (UPDATE: v1.30.2.0)

A new version of GPU Caps Viewer is available. GPU Caps Viewer 1.30.0 comes with several new features and changes.
Vulkanized version of GeeXLab available for Windows and Linux

Raspberry Pi OpenGL 2.1 Support Tested with GeeXLab 0.9.6.0

The latest GeeXLab 0.9.6.0 is available with a new support: Raspberry Pi with OpenGL desktop (OpenGL 2.1).
GeeXLab Latest News: v0.9.5.0 released, NanoVG, Direct3D 12 and more…

A new version of GeeXLab is available for all platforms: Windows (32-bit, 64-bit), Linux (64-bit), Mac OS X and Raspberry Pi (Raspbian).
Clock Demo for the Raspberry Pi

Don’t know what to do with the 7-inch touchscreen display you bought for your Raspberry Pi? Transform it in a clock.
Here is a ready-to-use GeeXLab demo (OpenGL ES 2.0), that displays a clock.
Direct3D 12 vs OpenGL: A quick Test

GeeXLab, the successor of GLSL Hacker, comes with the support of Direct3D 12. It’s not a full support but most of the basic things are available: command lists (CL), pipeline state objects (PSO), constant buffers (CB) and HLSL shaders.
Impressive Pixel Shader of a Snail (GLSL)

The wizard behind Shadertoy has struk once again with this beautiful demo showing an animated snail.