OpenGL 4 Demopack for GeeXLab


GeeXLab OpenGL 4.0+ demopack



For an introduction to new demopacks, read this article.

All demos in the OpenGL 4 demopack have been tested with latest GeeXLab 0.29.11.0 They should run on any OpenGL 4.0 / 4.1 / 4.2 / 4.3 / 4.4 / 4.5 or 4.6 capable system:

  • Windows (4.0 to 4.6)
  • Linux (4.0 to 4.6)
  • macOS (4.0 to 4.1)

These demos should also run without problem with GeeXLab 0.29.9.0 / GeeXLab 0.29.9.1.

 
This first version of the GL 4 demopack includes 13 demos:

d01-gl40-arb-shader-subroutine
d02-gl40-arb-tessellation
d03-gl40-arb-tessellation-gs-wireframe
d04-gl40-arb-tessellation-spacing-modes
d05-gl42-arb-atomic-counters
d06-gl43-arb-compute-shader-image-postfx
d07-gl43-arb-compute-shaders-particles-simulation
d08-gl43-arb-compute-shaders-particles-ssbo-grid
d09-gl43-arb-shader-storage-buffer-object
d10-gl43-nv-conservative-rasterization
d11-gl43-nv-shader-thread-group
d12-gl44-arb-bindless-texture
d13-gl46-arb-gl-spirv

 
Here are some screenshots:

 
d01-gl40-arb-shader-subroutine:
GeeXLab OpenGL 4 demopack - shader subroutine

 
d02-gl40-arb-tessellation:
GeeXLab OpenGL 4 demopack - tessellation shader

 
d08-gl43-arb-compute-shaders-particles-ssbo-grid:
GeeXLab OpenGL 4 demopack - compute shader

 
d11-gl43-nv-shader-thread-group:
GeeXLab OpenGL 4 demopack - shader thread group

 
d10-gl43-nv-conservative-rasterization:
GeeXLab OpenGL 4 demopack - conservative rasterization





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