
AMD has published a new beta version of Crimson graphics drivers that brings DOOM support. Crimson 16.5.2 also comes with a new CrossFire profile for Battleborn and Vulkan API 1.0.11.
Crimson 16.5.2 can be downloaded from the following links:
More information about Crimson 16.5.2 can be found HERE.



Here is the Vulkan report from VK-Z 0.3.0 for a Radeon HD 7970 on Windows 10 64-bit:
========================================================== VK-Z 0.3.0 ========================================================== Vulkan capabilities and extensions viewer (C)2016 Geeks3D - http://www.geeks3d.com/vkz/ Instance extensions: 3 - 1/ VK_KHR_surface (spec version: 25) - 2/ VK_KHR_win32_surface (spec version: 5) - 3/ VK_EXT_debug_report (spec version: 2) # Vulkan devices: 1 [ Device 1 ]-------------------------------------- - Device name: AMD Radeon R9 200 / HD 7900 Series - DeviceID: 1002-6798 - Raw driver version: 4194304 - Vulkan API version: 1.0.11 - Device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - Memory heap count: 3 heap 0 - size: 2816 MB heap 1 - size: 256 MB heap 2 - size: 3804 MB - Device extensions: 6 1/ VK_KHR_sampler_mirror_clamp_to_edge (spec version: 1) 2/ VK_KHR_swapchain (spec version: 68) 3/ VK_AMD_rasterization_order (spec version: 1) 4/ VK_AMD_shader_ballot (spec version: 1) 5/ VK_AMD_shader_trinary_minmax (spec version: 1) 6/ VK_AMD_shader_explicit_vertex_parameter (spec version: 1) - Device limits: maxImageDimension1D: 16384 maxImageDimension2D: 16384 maxImageDimension3D: 8192 maxImageDimensionCube: 16384 maxImageArrayLayers: 2048 maxTexelBufferElements: 4294967295 maxUniformBufferRange: 4294967295 maxStorageBufferRange: 4294967295 maxPushConstantsSize: 128 maxMemoryAllocationCount: 4096 maxSamplerAllocationCount: 1048576 bufferImageGranularity: 1 sparseAddressSpaceSize: 1099511627775 maxBoundDescriptorSets: 32 maxPerStageDescriptorSamplers: 4294967295 maxPerStageDescriptorUniformBuffers: 4294967295 maxPerStageDescriptorSampledImages: 4294967295 maxPerStageDescriptorStorageImages: 4294967295 maxPerStageDescriptorInputAttachments: 4294967295 maxPerStageResources: 4294967295 maxDescriptorSetSamplers: 4294967295 maxDescriptorSetUniformBuffers: 4294967295 maxDescriptorSetUniformBuffersDynamic: 8 maxDescriptorSetStorageBuffers: 4294967295 maxDescriptorSetStorageBuffersDynamic: 8 maxDescriptorSetSampledImages: 4294967295 maxDescriptorSetStorageImages: 4294967295 maxDescriptorSetInputAttachments: 4294967295 maxVertexInputAttributes: 4294967295 maxVertexInputBindings: 32 maxVertexInputAttributeOffset: 4294967295 maxVertexInputBindingStride: 16383 maxVertexOutputComponents: 128 maxTessellationGenerationLevel: 64 maxTessellationPatchSize: 32 maxTessellationControlPerVertexInputComponents: 128 maxTessellationControlPerVertexOutputComponents: 128 maxTessellationControlPerPatchOutputComponents: 120 maxTessellationControlTotalOutputComponents: 4096 maxTessellationEvaluationInputComponents: 128 maxTessellationEvaluationOutputComponents: 128 maxGeometryShaderInvocations: 127 maxGeometryInputComponents: 128 maxGeometryOutputComponents: 128 maxGeometryOutputVertices: 1024 maxGeometryTotalOutputComponents: 16384 maxFragmentInputComponents: 128 maxFragmentOutputAttachments: 8 maxFragmentDualSrcAttachments: 1 maxFragmentCombinedOutputResources: 4294967295 maxComputeSharedMemorySize: 32768 maxComputeWorkGroupCount: [65535; 65535; 65535] maxComputeWorkGroupInvocations: 256 maxComputeWorkGroupSize: [256; 256; 256] subPixelPrecisionBits: 8 subTexelPrecisionBits: 8 mipmapPrecisionBits: 8 maxDrawIndexedIndexValue: 4294967295 maxDrawIndirectCount: 4294967295 maxSamplerLodBias: 15.996094 maxSamplerAnisotropy: 16.000000 maxViewports: 16 maxViewportDimensions: [16384; 16384] viewportBoundsRange: [-32768.000000 ; 32767.000000] viewportSubPixelBits: 8 minMemoryMapAlignment: 64 minTexelBufferOffsetAlignment: 1 minUniformBufferOffsetAlignment: 16 minStorageBufferOffsetAlignment: 4 minTexelOffset: 4294967232 maxTexelOffset: 63 minTexelGatherOffset: 4294967264 maxTexelGatherOffset: 31 minInterpolationOffset: -2.000000 maxInterpolationOffset: 2.000000 subPixelInterpolationOffsetBits: 8 maxFramebufferWidth: 16384 maxFramebufferHeight: 16384 maxFramebufferLayers: 2048 framebufferColorSampleCounts: 15 framebufferDepthSampleCounts: 15 framebufferStencilSampleCounts: 15 framebufferNoAttachmentsSampleCounts: 15 maxColorAttachments: 8 sampledImageColorSampleCounts: 15 sampledImageIntegerSampleCounts: 15 sampledImageDepthSampleCounts: 15 sampledImageStencilSampleCounts: 15 storageImageSampleCounts: 15 maxSampleMaskWords: 1 timestampComputeAndGraphics: 1 timestampPeriod: 37.037037 maxClipDistances: 8 maxCullDistances: 8 maxCombinedClipAndCullDistances: 8 discreteQueuePriorities: 2 pointSizeRange: [0.000000 ; 8191.875000] lineWidthRange: [0.000000 ; 8191.875000] pointSizeGranularity: 0.125000 lineWidthGranularity: 0.125000 strictLines: 1 standardSampleLocations: 1 optimalBufferCopyOffsetAlignment: 1 optimalBufferCopyRowPitchAlignment: 1 nonCoherentAtomSize: 128 --- Contact: @Geeks3D or @JeGX More news about Vulkan: http://www.geeks3d.com/category/technologies/vulkan/
Seems they fixed GL_ARB_separate_shader_objects + dual source blending required now by PCSX2 git builds !
But also in latest hotifixes DX12 driver is crashing on non-SSE4.2 CPUs. I wanted to know official AMD statement about this so written about this here: https://community.amd.com/message/2722650 I think they should not enforce in driver something that OS is not enforcing and Windows 10 enforces SSE2 and some additional CPU instructions, not SSE4.2+.