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<GeeXLab Tutorials/>
1 - Beginner
2.1 - General
Overview of GeeXLab / GLSL Hacker
Text editors for programming with GeeXLab / GLSL Hacker
2.2 - Simple scenes
How to build and braw a simple triangle
How to create and draw a Rubik's Cube
How to render a reference grid
How to render a simple textured quad
2.3 - Fonts
How to use the ftgl lib (Lua/Python) to easily draw cool texts
2.4 - Lua
Lua Primer for the Impatient
How to Create a Lua Module
2.5 - Python
Python Primer for the Impatient
Beginning with Pillow, the PIL Fork (Python Imaging Library)
2 - Intermediate and advanced
2.1 - General
How to check the availability of an OpenGL extension
How to check OpenGL errors
Drawing letters mith mouse
Mac OS X and OpenGL Virtual Screens
3D Surfaces Plots
2.2 - GLSL
GLSL uniform structures
How to pass variables to a GPU program
OpenGL 4.2 Atomic Counters: Rasterization Pattern, Helper for Rendering Optimization
Normal Visualizer with Geometry Shaders
Circle, Disc and Fake Sphere in GLSL
Building Worlds With Distance Functions in GLSL (Raymarching)
OpenGL Interpolation Qualifiers (GLSL)
Know Your OpenGL Tessellation Spacing Modes
GeeXLab Rootard Guide
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