The Rendering of Mafia: Definitive Edition - frame breakdown

Started by JeGX, August 25, 2021, 01:49:45 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

JeGX

Quote
Mafia: Definitive Edition (2020) is a remake of the much-loved gangster classic Mafia (2002), originally released for PS2 and Xbox. The game is relatively linear and very story focused, whose narrative I personally found gripping and worthy of being compared to Scarface or Goodfellas. Hangar 13 use their own technology to take on open worlds and stories, previously used for Mafia III, to bring Tommy and the Salieri family to life. It is a DX11 deferred engine on PC, and RenderDoc 1.13 was used to capture and analyze.

Tommy looks like he means business with his jacket and fedora, and thus our frame analysis begins. I chose a nighttime city scene as I find it more moody and challenging to get right. Let's dive right in: I'll make you a rendering offer you can't refuse.


Full article:
http://www.elopezr.com/the-rendering-of-mafia-definitive-edition/

The rendering of Mafia: Definitive Edition