JeGX's Higgledy-Piggledy GeeXLab Screenshots

Started by JeGX, September 25, 2018, 08:35:38 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

JeGX

#geexlab #opengl #geometryshader #lua


JeGX

Plasmatik test with 2 million particles.
#opengl #particles #computeshader #glsl #geexlab #plasma


JeGX

HDR environment mapping.
#envmap #glsl #geexlab #equiprojection #reflection #hdr




JeGX

#3
#furmark #opengl


JeGX

400'000 instances (108 faces / 324 vertices per instance), 43 millions triangles, 129 millions vertices. 70 FPS on a GTX 1080 at 2560x1440
#geexlab #geometry #instancing #opengl


leon

this is amazing..♥♥♥ the furry donut.
We have your tool..now we need your brain  8)

JeGX

The new GeeXLab is coming...

New feature: Python 3 support.
And Python 2 is still there!

GeeXLab - Python 2 + Python 3


Quick test: Python 3 + ImGui demo

GeeXLab - Python 2 + Python 3



JeGX

Test of a tiny Lua lib for GeeXLab for creative coding and generative art.
Example adapted from a Processing sample.
Don't look at the FPS, there's a thread_sleep() in the FRAME script...

GeeXLab - generative art - variable discs + circles

#geexlab #creativecoding #generativeart #lua

JeGX

A FPS prototype to test PhysX 3, PhysX 4 and Bullet 3 in the same demo. Here PhysX 4 on Linux Mint 19.1.

GeeXLab - PhysX 4.0 demo on Linux

#geexlab #physx4 #gamedev #linux #lua

JeGX

I'm still impressed by the stability of stacks in PhysX.

Both CPU and GPU versions work fine.
The PhysX GPU is a little GeForce GT 1030...

I will release the demo as soon as possible  ;)

GeeXLab - PhysX 4 demo - stack of blocks

GeeXLab - PhysX 4 demo - stack of blocks

GeeXLab - PhysX 4 demo - stack of blocks

GeeXLab - PhysX 4 demo - stack of blocks

#geexlab #physx #physx3 #physx4 #demo #lua

JeGX

Quick test of ImGui 1.67 tabs in upcoming GeeXLab 0.27.3: tabs work and they are simple to code.


JeGX

Depth of field (DoF) + a bit of PBR (physically based rendering).

GeeXLab - DoF (depth of field) + PBR

JeGX

First tests of the integration of NVIDIA FleX particle engine in GeeXLab. 
- 50000 particles
- FleX accelerator: GeForce GT 1030

GeeXLab - NVIDIA FleX demo

GeeXLab - NVIDIA FleX demo

GeeXLab - NVIDIA FleX demo




JeGX

imGuiZMO-quat test.

One line of code in GeeXLab (Lua or Python)  ;)

GeeXLab - imGuiZMO-quat test


JeGX

I'm testing of a new text editor widget for Dear ImGui. Perfect for GLSL / Lua / Python live-coding!

GeeXLab - Shader Tweak - GLSL live coding



JeGX

#18
I'm working on a very useless thing: storing shaders in QR codes...
Soon available in GeeXLab 0.35.1+

Update (2020.09.01): the demo is available here: https://www.geeks3d.com/hacklab/20200814/demo-qr-code-shaders/

GeeXLab - GLSL shaders in QR codes

JeGX

Gerstner waves.

Vertex shader based:

GeeXLab demo - Gerstner waves



Compute shader based:

GeeXLab demo - Gerstner waves