OpenGL SC 2.0 for shader programmable safety critical graphics

Started by JeGX, May 03, 2016, 02:18:52 PM

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JeGX

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MUNICH, Germany. Officials at the Khronos Group consortium announced the availability of the OpenGL SC 2.0 specification for bringing programmable graphics to systems that require system safety certification such as commercial and military avionics systems as well as automotive safety systems. Khronos officials made the announcement at the Aviation Electronics Europe show held last week in Munich.

OpenGL SC 2.0 is a subset of OpenGL ES 2.0 that includes GLSL-based programmable shaders to enable enhanced graphics functionality, with increased performance and reduced power. It removes all debug functionality from OpenGL ES 2.0, but integrates the OpenGL robustness extension into the core specification for scheduling and memory access integrity. OpenGL SC 2.0 is designed to be both deterministic and testable while keeping compatibility with existing OpenGL ES 2.0-capable silicon, enabling the immediate deployment of high-volume desktop, mobile, and embedded silicon solutions.

Complete story: http://mil-embedded.com/news/opengl-sc-2-0-for-shader-programmable-safety-critical-graphics-released-by-khronos/