NVIDIA ForceWare 190.56 OpenGL 3.2 Beta Drivers available

Started by Stefan, August 03, 2009, 05:28:00 PM

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Stefan

QuoteThis driver supports all of OpenGL 3.2 and GLSL 1.50, except for the following:

    * Geometry shaders as part of the core. You can use the ARB_geometry_shader extension instead
    * glXCreateContextAttribsARB() does not yet support the GLX_CONTEXT_PROFILE_MASK_ARB attribute value. In order to create a Core profile context, call glXCreateContextAttribsARB(), request OpenGL 3.2 as the version, and leave the GLX_CONTEXT_PROFILE_MASK_ARB attribute out. In order to create an OpenGL 3.2 Compatibility profile context, call the "old" glXCreateContext() entrypoint. Note: wglCreateContextAttribsARB() does support WGL_CONTEXT_PROFILE_MASK_ARB.

This driver exposes the following new extensions:

For OpenGL 2.1 capable hardware:

    * ARB_fragment_coord_conventions
    * ARB_provoking_vertex
    * ARB_vertex_array_bgra
    * ARB_depth_clamp

For OpenGL 3 capable hardware:

    * WGL_ARB_create_context (updated to create profiles)
    * GLX_ARB_create_context (updated to create profiles)
    * GL_EXT_separate_shader_objects
    * GL_NV_parameter_buffer_object2
    * GL_NV_copy_image.txt

Get it from NVIDIA dev zone.