Raytraced Pinball Game

Started by Stefan, July 06, 2009, 05:23:23 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Stefan

QuoteTime of Light has been developed using the Arauna real-time ray tracer. Using today's CPU technology, real-time ray tracing has now advanced to the point where even a pinball game runs (almost) smooth enough. But you may judge that for yourself: The game is open source, and available here:

http://igad.nhtv.nl/~bikker

The package that you'll find includes source code and the Arauna real-time ray tracer itself.