Custom MESA & SwiftShader Windows drivers

Started by Stefan, May 23, 2024, 07:35:49 PM

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Stefan

Updates:

zink/DZN - Vulkan-Headers 1.3.293

Vulkan-Loader 1.3.292


Terakan
  • 133875fa ยท terakan: WIP: Fragment shader unordered access views

Stefan


Stefan

Updates:

zink/DZN - Vulkan-Headers 1.3.299 + MESA 25.0git
Vulkan-Loader 1.3.301

Stefan

#23
Updates:

zink/DZN - Vulkan-Headers 1.4.304
Vulkan-Loader 1.4.304


SwiftShader 5221bf0 Implement VK_EXT_index_type_uint8

NB
Albeit the source code claims "Vulkan 1.4 promoted extensions", Google devs did not update the Vulkan API yet.
I'm stuck at 1.3.288, later versions require major SPIR-V changes.

Stefan

Updates:

zink/DZN - Vulkan-Headers 1.4.306 (issues only)
Vulkan-Loader 1.4.306


SwiftShader
fc53776 Support VK_GOOGLE_surfaceless_query
// Used by ANGLE to properly advertise the supported list of EGL configs.

NB
skipped commit c619fa4 which broke building on my rig (975 errors!)



Stefan


Stefan

#26
Update
MESA 25.1-devel

adds a new OpenGL extension: zink: KHR_shader_subgroup

Stefan

#27
zink/DZN - Vulkan-Headers 1.4.310
Vulkan-Loader 1.4.310

SwiftShader
2407a54 Fix LLVM's AlignOf after previous change to support c++23
fixes aforementioned build issue



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