HLSL Shader Model 6.6

Started by JeGX, November 24, 2020, 11:12:44 AM

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JeGX

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Microsoft and its partners are happy to announce the development of Shader Model 6.6, the latest advancement in HLSL capability.

Shader Model 6.6 will grant shader developers increased flexibility to enhance and expand existing rendering approaches and devise all new ones. New features include expanded atomic operations, dynamic resource binding, derivatives and samples in compute shaders, packed 8-bit computations, and wave size.

Link:
- https://devblogs.microsoft.com/directx/in-the-works-hlsl-shader-model-6-6/