AMD has published a graphics driver for all modern Radeon graphics cards. Adrenalin 23.4.2 supports Radeon RX 7900, RX 6000, RX 5000, RX 500, RX 400 and RX Vega graphics cards. Radeon for laptop are also supported (RX 6800M, RX 6700M, RX 6600M, RX 6500M, RX 6300M, RX 5700M/5600M/5500M/5300M, and 600 Series Graphics).
Here are the main changes of version 23.4.2:
Support for:
– Dead Island 2: Up to 14% increase in performance in Dead Island 2 @ 4k, using AMD Software: Adrenalin Edition 23.4.2 on the Radeon RX 7900 Series GPUs, versus the previous software driver version 23.4.1. Up to 15% increase in performance in Dead Island 2 @ 4k, using AMD Software: Adrenalin Edition 23.4.2 on the Radeon RX 6000 Series GPUs, versus the previous software driver version 23.4.1.
– Boundary
– Additional Vulkan extensions (see HERE)Fixed Issues:
– Blocky water corruption may occur in Red Dead Redemption 2 when using the Vulkan API.
– Missing text or a white disk may appear in Google Earth VR.
– Application crashes may be intermittently observed after enabling the render preview window in Unreal Engine 5.
– A blank or black screen may occur after a driver upgrade using certain display configurations.
UPDATE (2023.04.28): Adrenalin 23.4.3
Support for:
– STAR WARS Jedi: SurvivorFixed Issues:
– Red corruption may occur in World War Z: Aftermath when using the Vulkan API.
– Longer than expected shader compilation time when first launching THE LAST OF US Part I.
Downloads
- latest Adrenalin version for win10/win11 64-bit @ Geeks3D
- v23.4.3 downloads + release notes @ AMD
- v23.4.2 downloads + release notes @ AMD
Quick driver information
Adrenalin 23.4.2
Adrenalin 23.4.3
OpenGL support
Adrenalin 23.4.2
Adrenalin 23.4.2 exposes OpenGL 4.6 and 284 extensions (core profile) for a Radeon RX 7900 XT. The GL_AMD_bus_addressable_memory extension present in previous 24.3.1 has been removed.
GL_RENDERER: AMD Radeon RX 7900 XT GL_VENDOR: ATI Technologies Inc. GL_VERSION: 4.6.0 Core Profile Context 23.4.2.230412 - OpenGL extensions: 284 - GL_AMD_blend_minmax_factor - GL_AMD_depth_clamp_separate - GL_AMD_gpu_shader_half_float - GL_AMD_gpu_shader_int16 - GL_AMD_gpu_shader_int64 - GL_AMD_pinned_memory - GL_AMD_sample_positions - GL_AMD_shader_trinary_minmax - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_gpu_shader_int64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_parallel_shader_compile - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_post_depth_coverage - GL_ARB_program_interface_query - GL_ARB_query_buffer_object - GL_ARB_robustness - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counters - GL_ARB_shader_ballot - GL_ARB_shader_bit_encoding - GL_ARB_shader_clock - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shader_texture_lod - GL_ARB_shader_viewport_layer_array - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shadow - GL_ARB_shadow_ambient - GL_ARB_sparse_buffer - GL_ARB_sparse_texture - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_dot3 - GL_ARB_texture_filter_anisotropic - GL_ARB_texture_filter_minmax - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_multisample - GL_ARB_texture_multisample_no_array - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_draw_buffers - GL_ATI_meminfo - GL_ATI_separate_stencil - GL_ATI_shader_texture_lod - GL_ATI_texture_env_combine3 - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_clip_cull_distance - GL_EXT_color_buffer_half_float - GL_EXT_compiled_vertex_array - GL_EXT_copy_buffer - GL_EXT_copy_image - GL_EXT_debug_label - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_buffers_indexed - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_framebuffer_sRGB - GL_EXT_geometry_point_size - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_gpu_shader5 - GL_EXT_memory_object - GL_EXT_memory_object_win32 - GL_EXT_multi_draw_arrays - GL_EXT_nonuniform_qualifier - GL_EXT_packed_depth_stencil - GL_EXT_packed_pixels - GL_EXT_pixel_buffer_object - GL_EXT_point_parameters - GL_EXT_polygon_offset_clamp - GL_EXT_provoking_vertex - GL_EXT_render_snorm - GL_EXT_sRGB_write_control - GL_EXT_secondary_color - GL_EXT_semaphore - GL_EXT_semaphore_win32 - GL_EXT_shader_image_load_store - GL_EXT_shader_integer_mix - GL_EXT_shader_io_blocks - GL_EXT_shadow_funcs - GL_EXT_stencil_wrap - GL_EXT_tessellation_point_size - GL_EXT_tessellation_shader - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_border_clamp - GL_EXT_texture_buffer - GL_EXT_texture_buffer_object - GL_EXT_texture_compression_bptc - GL_EXT_texture_compression_latc - GL_EXT_texture_compression_rgtc - GL_EXT_texture_compression_s3tc - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_env_dot3 - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_format_BGRA8888 - GL_EXT_texture_integer - GL_EXT_texture_lod - GL_EXT_texture_lod_bias - GL_EXT_texture_mirror_clamp - GL_EXT_texture_object - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_R8 - GL_EXT_texture_sRGB_RG8 - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_EXT_vertex_array - GL_KHR_blend_equation_advanced - GL_KHR_blend_equation_advanced_coherent - GL_KHR_debug - GL_KHR_no_error - GL_KHR_parallel_shader_compile - GL_KHR_robust_buffer_access_behavior - GL_KHR_robustness - GL_NV_blend_square - GL_NV_copy_image - GL_NV_depth_buffer_float - GL_NV_float_buffer - GL_NV_primitive_restart - GL_NV_shader_atomic_int64 - GL_NV_texture_barrier - GL_OES_EGL_image - GL_OVR_multiview - GL_OVR_multiview2 - GL_OVR_multiview_multisampled_render_to_texture - GL_S3_s3tc - WGL_EXT_swap_control - WGL_ARB_create_context - WGL_ARB_create_context_profile - WGL_EXT_create_context_es2_profile - WGL_EXT_swap_control_tear - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_make_current_read - WGL_ARB_framebuffer_sRGB - WGL_ARB_render_texture - WGL_ARB_buffer_region - WGL_NV_DX_interop - WGL_NV_DX_interop2 - WGL_NV_swap_group - WGL_I3D_genlock - WGL_AMD_gpu_association - WGL_ARB_context_flush_control - WGL_ARB_create_context_no_error
Adrenalin 23.4.3
Same support than Adrenalin 23.4.2.
- GL_RENDERER: AMD Radeon RX 7900 XT - GL_VENDOR: ATI Technologies Inc. - GL_VERSION: 4.6.0 Core Profile Context 23.4.3.230420 - OpenGL extensions: 284
Vulkan support
Adrenalin 23.4.2 exposes Vulkan 1.3.246 and 153 device extensions for a Radeon RX 7900 XT on Windows 10 (64-bit). The Vulkan API jumped from 1.3.242 to 1.3.246 without changes in the device extensions list (same than Adrenalin 23.4.1).
AMD writes in the release notes that VK_EXT_shader_atomic_float is new in v23.4.2 but this extension was already exposed in v23.3.2.
# of Vulkan devices: 1 - Device 1 - name: AMD Radeon RX 7900 XT - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 1002-744C - API version: 1.3.246 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 1 - maxShaderGroupStride: 4096 - shaderGroupBaseAlignment: 64 - shaderGroupHandleCaptureReplaySize: 32 - maxRayDispatchInvocationCount: 1073741824 - shaderGroupHandleAlignment: 4 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 1073741824 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777216 - maxInstanceCount: 16777216 - maxPrimitiveCount: 536870912 - VK_AMD_shader_core_properties information: - shaderEngineCount: 6 - shaderArraysPerEngineCount: 2 - computeUnitsPerShaderArray: 8 - simdPerComputeUnit: 2 - wavefrontsPerSimd: 16 - wavefrontSize: 64 - sgprsPerSimd: 2048 - minSgprAllocation: 128 - maxSgprAllocation: 104 - sgprAllocationGranularity: 128 - vgprsPerSimd: 1536 - minVgprAllocation: 24 - maxVgprAllocation: 256 - vgprAllocationGranularity: 24 - VK_KHR_driver_properties information: - driverName: AMD proprietary driver - driverID_str: VK_DRIVER_ID_AMD_PROPRIETARY_KHR - driverID: 1 - conformanceVersion: 1.3.0.0 - driverInfo: 23.4.2 (LLPC) - # of extensions: 153 - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_KHR_acceleration_structure - VK_KHR_bind_memory2 - VK_KHR_buffer_device_address - VK_KHR_copy_commands2 - VK_KHR_create_renderpass2 - VK_KHR_dedicated_allocation - VK_KHR_deferred_host_operations - VK_KHR_depth_stencil_resolve - VK_KHR_descriptor_update_template - VK_KHR_device_group - VK_KHR_draw_indirect_count - VK_KHR_driver_properties - VK_KHR_dynamic_rendering - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_format_feature_flags2 - VK_KHR_fragment_shader_barycentric - VK_KHR_fragment_shading_rate - VK_KHR_get_memory_requirements2 - VK_KHR_global_priority - VK_KHR_imageless_framebuffer - VK_KHR_image_format_list - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_map_memory2 - VK_KHR_multiview - VK_KHR_pipeline_executable_properties - VK_KHR_pipeline_library - VK_KHR_push_descriptor - VK_KHR_ray_query - VK_KHR_ray_tracing_maintenance1 - VK_KHR_ray_tracing_pipeline - VK_KHR_relaxed_block_layout - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_sampler_ycbcr_conversion - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_atomic_int64 - VK_KHR_shader_clock - VK_KHR_shader_draw_parameters - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_shader_integer_dot_product - VK_KHR_shader_non_semantic_info - VK_KHR_shader_subgroup_extended_types - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_spirv_1_4 - VK_KHR_storage_buffer_storage_class - VK_KHR_swapchain - VK_KHR_swapchain_mutable_format - VK_KHR_synchronization2 - VK_KHR_timeline_semaphore - VK_KHR_uniform_buffer_standard_layout - VK_KHR_variable_pointers - VK_KHR_vulkan_memory_model - VK_KHR_win32_keyed_mutex - VK_KHR_workgroup_memory_explicit_layout - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_4444_formats - VK_EXT_attachment_feedback_loop_layout - VK_EXT_border_color_swizzle - VK_EXT_calibrated_timestamps - VK_EXT_color_write_enable - VK_EXT_conditional_rendering - VK_EXT_conservative_rasterization - VK_EXT_custom_border_color - VK_EXT_depth_clamp_zero_one - VK_EXT_depth_clip_control - VK_EXT_depth_clip_enable - VK_EXT_depth_range_unrestricted - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_device_fault - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_external_memory_host - VK_EXT_full_screen_exclusive - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_EXT_hdr_metadata - VK_EXT_host_query_reset - VK_EXT_image_robustness - VK_EXT_image_sliced_view_of_3d - VK_EXT_image_view_min_lod - VK_EXT_index_type_uint8 - VK_EXT_inline_uniform_block - VK_EXT_line_rasterization - VK_EXT_load_store_op_none - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_mesh_shader - VK_EXT_non_seamless_cube_map - VK_EXT_pageable_device_local_memory - VK_EXT_pipeline_creation_cache_control - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_library_group_handles - VK_EXT_post_depth_coverage - VK_EXT_primitive_topology_list_restart - VK_EXT_private_data - VK_EXT_provoking_vertex - VK_EXT_queue_family_foreign - VK_EXT_robustness2 - VK_EXT_sampler_filter_minmax - VK_EXT_sample_locations - VK_EXT_scalar_block_layout - VK_EXT_separate_stencil_usage - VK_EXT_shader_atomic_float - VK_EXT_shader_atomic_float2 - VK_EXT_shader_demote_to_helper_invocation - VK_EXT_shader_image_atomic_int64 - VK_EXT_shader_module_identifier - VK_EXT_shader_stencil_export - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_EXT_shader_viewport_index_layer - VK_EXT_subgroup_size_control - VK_EXT_texel_buffer_alignment - VK_EXT_tooling_info - VK_EXT_transform_feedback - VK_EXT_vertex_attribute_divisor - VK_EXT_vertex_input_dynamic_state - VK_EXT_ycbcr_image_arrays - VK_AMD_buffer_marker - VK_AMD_calibrated_timestamps - VK_AMD_device_coherent_memory - VK_AMD_display_native_hdr - VK_AMD_draw_indirect_count - VK_AMD_gcn_shader - VK_AMD_gpa_interface - VK_AMD_gpu_shader_half_float - VK_AMD_gpu_shader_int16 - VK_AMD_memory_overallocation_behavior - VK_AMD_mixed_attachment_samples - VK_AMD_shader_ballot - VK_AMD_shader_core_properties - VK_AMD_shader_core_properties2 - VK_AMD_shader_early_and_late_fragment_tests - VK_AMD_shader_explicit_vertex_parameter - VK_AMD_shader_image_load_store_lod - VK_AMD_shader_info - VK_AMD_shader_trinary_minmax - VK_GOOGLE_decorate_string - VK_GOOGLE_hlsl_functionality1 - VK_GOOGLE_user_type - # of layers: 1 - VK_LAYER_AMD_switchable_graphics - # of memory heaps: 3 - heap 1: 20208 MB - heap 2: 7908 MB - heap 3: 256 MB - # of features: 55 - robustBufferAccess: YES - fullDrawIndexUint32: YES - imageCubeArray: YES - independentBlend: YES - geometryShader: YES - tessellationShader: YES - sampleRateShading: YES - dualSrcBlend: YES - logicOp: YES - multiDrawIndirect: YES - drawIndirectFirstInstance: YES - depthClamp: YES - depthBiasClamp: YES - fillModeNonSolid: YES - depthBounds: YES - wideLines: YES - largePoints: YES - alphaToOne: NO - multiViewport: YES - samplerAnisotropy: YES - textureCompressionETC2: NO - textureCompressionASTC_LDR: NO - textureCompressionBC: YES - occlusionQueryPrecise: YES - pipelineStatisticsQuery: YES - vertexPipelineStoresAndAtomics: YES - fragmentStoresAndAtomics: YES - shaderTessellationAndGeometryPointSize: YES - shaderImageGatherExtended: YES - shaderStorageImageExtendedFormats: YES - shaderStorageImageMultisample: YES - shaderStorageImageReadWithoutFormat: YES - shaderStorageImageWriteWithoutFormat: YES - shaderUniformBufferArrayDynamicIndexing: YES - shaderSampledImageArrayDynamicIndexing: YES - shaderStorageBufferArrayDynamicIndexing: YES - shaderStorageImageArrayDynamicIndexing: YES - shaderClipDistance: YES - shaderCullDistance: YES - shaderFloat64: YES - shaderInt64: YES - shaderInt16: YES - shaderResourceResidency: YES - shaderResourceMinLod: YES - sparseBinding: YES - sparseResidencyBuffer: YES - sparseResidencyImage2D: YES - sparseResidencyImage3D: YES - sparseResidency2Samples: NO - sparseResidency4Samples: NO - sparseResidency8Samples: NO - sparseResidency16Samples: NO - sparseResidencyAliased: YES - variableMultisampleRate: YES - inheritedQueries: YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 8192 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 8192 - maxTexelBufferElements: 4294967295 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 128 - maxMemoryAllocationCount: 4096 - maxSamplerAllocationCount: 1048576 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17566416240640 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 4294967295 - maxSamplerAllocationCount: 4294967295 - maxPerStageDescriptorStorageBuffers: 4294967295 - maxPerStageDescriptorSampledImages: 4294967295 - maxPerStageDescriptorStorageImages: 4294967295 - maxPerStageDescriptorInputAttachments: 4294967295 - maxPerStageResources: 4294967295 - maxDescriptorSetSamplers: 4294967295 - maxDescriptorSetUniformBuffers: 4294967295 - maxDescriptorSetUniformBuffersDynamic: 8 - maxDescriptorSetStorageBuffers: 4294967295 - maxDescriptorSetStorageBuffersDynamic: 8 - maxDescriptorSetSampledImages: 4294967295 - maxDescriptorSetStorageImages: 4294967295 - maxDescriptorSetInputAttachments: 4294967295 - maxVertexInputAttributes: 64 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 4294967295 - maxVertexInputBindingStride: 16383 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 126 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 4294967295 - maxComputeSharedMemorySize: 32768 - maxComputeSharedMemorySize: 65535 x 65535 x 65535 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 1024 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 16384 x 16384 - viewportBoundsRange: -32768.000000 x 32767.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 4 - minUniformBufferOffsetAlignment: 16 - minStorageBufferOffsetAlignment: 4 - minTexelOffset: -64 - maxTexelOffset: 63 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -2.000000 - maxInterpolationOffset: 1.000000 - subPixelInterpolationOffsetBits: 8 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 8192 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 15 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 10.000000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.000000 x 8191.875000 - lineWidthRange: 0.000000 x 8191.875000 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.125000 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 1 - optimalBufferCopyRowPitchAlignment: 1 - nonCoherentAtomSize: 128
Adrenalin 23.4.3
Same support than Adrenalin 23.4.2.
# of Vulkan devices: 1 - Device 1 - name: AMD Radeon RX 7900 XT - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 1002-744C - API version: 1.3.246 - VK_KHR_driver_properties information: - driverName: AMD proprietary driver - driverID_str: VK_DRIVER_ID_AMD_PROPRIETARY_KHR - driverID: 1 - conformanceVersion: 1.3.0.0 - driverInfo: 23.4.3 (LLPC) - # of extensions: 153