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Tag Archives: profiling
NVIDIA Platform Analyzer (NvPA) 1.1 Released
AMD GPUPerfAPI 2.8: GPU Performance API for OpenGL, OpenCL and Direct3D
AMD GPU ShaderAnalyzer 1.56 With Radeon HD 6870 and HD 6970 Support
[3D Programming] gDEBugger Advanced OpenGL Debugger Now FREE!
[GPU Tool] ATI GPU ShaderAnalyzer 1.55 Released
[GameDev] DxProf: Real Time Direct3D Profiling Tool
GPU ShaderAnalyzer 1.47: Profile Direct3D and OpenGL Shaders
NVIDIA ShaderPerf 2
NVIDIA ShaderPerf is a command-line shader profiling utility and C API that reports detailed shader performance metrics for a wide range of GPUs.
ShaderPerf wokrs with GLSL vertex and fragment programs, HLSL vertex and pixel shaders and Cg shaders.
ShaderPerf 2.0 includes several new features:
* GeForce 8 series support
* Pixel Shader Differencing
* Vertex Shader Analysis
ShaderPerf outputs the following for any shader that you analyze:
* Cycle count
* Register usage
* Driver-optimized shader instruction list
* Vertex and pixel throughput estimates
More information and download HERE.