OpenCL Rigid Body Simulation Test 2012/01/31 JeGX The rigid body simulation on a Radeon HD 6970 Continue reading »
3DMARK11: New Gamer’s Benchmark for DirectX 11 is There (+ Big Pictures) 2010/12/07 JeGX Continue reading » Pages: 1 2 3 4 5
Bullet Physics 2.77 SDK Available with OpenCL And DirectCompute Support 2010/09/23 JeGX Continue reading »
Reconstructing Surfaces of Particle-Based Fluids Using Anisotropic Kernels 2010/08/06 JeGX Continue reading »
SIGGRAPH 2010: Bullet Physics Engine and Collision Detection on GPU 2010/08/05 JeGX Continue reading »