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Tag Archives: making of
Back to the Roots: Making of Second Reality by Future Crew
[Demoscene] Making of Ergon 4k PC Intro
[VGA Cooler] Making of aquagrafx Water Block for GTX 480
The Making Of an ATI Radeon Graphics Card
Making Of Stormbirds by realtime:uk
The Making of Ruby, ATI’s Digital Superstar
Video Game: Technical “Making Of” Metal Gear Solid 4
Here is a detailed article about the making of the video game Metal Gear Solid 4. It talks about the work of technical 3D artists as well as the work and the role of programmers.
In the development of MGS4, about 100 staff members were involved in the 3D content production. Extra personnel were added during busy periods, and by the final phase of development over 180 people were working on the project. By the end there were as many 40 programmers working on MGS4, including the work required for online compatibility.
Most of the programmers in MGS4 performed programming work related to game processing, while at the same time developing in-house tools to support production. They developed a wide variety of tools to make work easier for the designers. These tools include the previously mentioned lighting editor, a preview environment with the same quality as the console, and their own particle engine and particle editor. Kunio Takabe explained that turning the environments, expressions and request items that the designers ask for into reality is an important role for the programmers. This means that good communication and mutual understanding is very important.
Effects used in the game, such as depth of field, dust clouds, snow and camera blur, were also developed by the programmers
Read the complete article here: METAL GEAR SOLID 4 : Guns of the Patriots – Making Of
NVIDIA Demo Team Secrets: Medusa Making Of
This presentation (134-page) covers the details behind the creation of the NVIDIA Medusa demo.
35 Most Beautiful Making of Girls
A collection of 35 most beautiful making of girls. It’s just amazing, must see!!!