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Tag Archives: hlsl

GLSL Hacker Stopped, GeeXLab 0.9.1.0 Released with Direct3D 12 Support

2015/12/07 JeGX

The GLSL Hacker project is now officially stopped. To make a long story short, the support of Direct3D 12 as well as the upcoming support of Vulkan (when it will be available) are the main reasons that have led to a change of name.

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GeeXLab, Programming
demotool, direct3d 12, dx12, featurepost, geexlab, glsl, hlsl, lua, opengl, Programming, python, Raspberry Pi

How to Compute the Position and Normal in the Vertex Shader in OpenGL (GLSL) and Direct3D (HLSL)

2011/10/26 JeGX

How to... Compute the Position and Normal in the Vertex Shader in OpenGL and Direct3D

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Howto, Programming
column-major, direct3d, glsl, hlsl, howto, matrix, normal, opengl, position, Programming, projection, row-major, vertex shader, view

Symbolic Differentiation Support in HLSL GPU Programs

2011/03/10 JeGX

DirectX logo


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Programming
derivative, direct3d, directx, hlsl, Programming, shader

(Programming Tool) Shader Minifier 1.0: GLSL Minifier with HLSL Obfuscation

2011/02/10 JeGX

Shader Minifier 1.0: GLSL Minifier with HLSL Obfuscation


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Programming
glsl, hlsl, obfuscation, Programming, shader minifier, tool

(Programming) Ready-to-Use 64-Sample Poisson Disc

2010/06/28 JeGX

Poisson Disc Samples


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Programming
3d, glsl, hlsl, pattern, poisson disc, poisson distribution, sample

NShader: Visual Studio Syntax Highlighter for GLSL, HLSL and Cg Languages

2010/05/18 JeGX

NShader: Visual Studio Syntax Highlighter for GLSL, HLSL and Cg Languages


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Gamedev
glsl, hlsl, nshader, Programming, syntax highlighting, visual studio

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