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Tag Archives: carmack
Titans of Graphics
Doom 3 Source Code Released
Geeks3D Programming Links – June 12, 2011
Tech and Misc News Around the Net (March 13, 2011)
Direct3D is now better than OpenGL Says John Carmack
John Carmack Showcases RAGE Demo Running at 60fps on iPhone 4
Source Code of Wolfenstein 3D for the iPhone Available
John Carmack Interview About Quake Live
ComputerAndVideoGames.com has published an interview of John Carmack about Quake Live. Quake Live is the online version of Quake 3 Arena and allows to quickly set up and play Quake 3 without the pain of downloading Q3A and the latest patches, connecting to servers and find other gamers.
Read the complete interview here: On how Quake Live brings brawling to our browsers
Q: So is Quake Live the next step for PC gaming?
A: I don’t think this is the future of PC gaming, though it’s certainly an aspect of it. PC developers need to start considering the PC as a unique platform rather than a gaming machine that happens to be in your den rather than your living room.
The traditional big-budget, media-rich, single-player type games like we used to make at id Software through to Doom 3, all that really has to be done cross-platform on the consoles now, to basically cover the development expenses for something like that. But the PC still has huge success stories, with things like The Sims 2 and World of Warcraft, which have been bigger successes than any console game has ever been, or possibly ever could be in the near future. At the end of the day, you have to look at the PC as a platform with its own strengths and weaknesses.
Id Software Released Two New RAGE Screenshots
Id Software has just released two new Rage screenshots. John Carmack stated during QuakeCon that the Xbox 360 version of Rage would look the worst due to the game’s assets needing to be compressed heavily to fit them onto two DVDs.