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Tag Archives: shaders

GeeXLab 0.41 Released for Windows and Linux (Updated: v0.41.4)

February 15, 2021 JeGX Comment


GeeXLab: scriptable proto-engine for Windows, Linux, Raspberry Pi and macOS

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GeeXLab
demo, GeeXLab, glsl, Lua, OpenGL, programming, prototyping, Python, raytracing, shaders, vulkan

GeeXLab 0.29.1 released for Raspberry Pi

September 20, 2019 JeGX Comment


GeeXLab 0.29.1 for Raspberry Pi

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GeeXLab, Raspberry Pi
3d, GeeXLab, Lua, OpenGL, programming, Python, raspberry pi 4, raspbian, shaders

GeeXLab 0.16.0.2 Released for Windows and Linux (64-bit)

June 18, 2017 JeGX Comment


GeeXLab logo

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GeeXLab, News
GeeXLab, glsl, live-coding, renderer, shaders, vulkan

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Geeks3D’s News
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  • YAFFplayer 0.5.0 released for Windows an
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  • Vulkan Ray Tracing Tested on GeForce RTX
  • NVIDIA CMP HX (Cryptocurrency Mining GPU
Support Forums
  • GeeXLab 0.42 released for Windows and Linux
  • Incorrectly logs that it is running with root privileges
  • Option to not check for updates
  • YAFFplayer 0.5.0 released for Windows and Linux
  • Please quote DemoName,Platform,Renderer value columns in _geexlab_scores.csv
  • Vulkan ray tracing demo for Windows and Linux
  • GeeXLab 0.41 released for Windows and Linux
  • GeeXLab 0.40 released
  • GeeXLab 0.39.x released
  • YAFFplayer 0.4.0 released
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