
Tag Archives: font
Text Management with the Direct3D 12 Plugin

The latest iteration of GeeXLab comes with the management of text in the Direct3D 12 plugin.
GeeXLab 0.9.4.1 released for Windows platforms

A new update of GeeXLab is available for Windows users.
TTF/OTF Font Test – CODE

Since version 0.8.0, GLSL Hacker comes with a new plugin based on FreeType-GL, that allows to load any TTF (True Type Font) or OTF (Open Type Font) font file. I also added a Lua layer in GLSL Hacker libs folder to make font management even easier (libs/lua/gx_font.lua).