In recent versions of GeeXLab, I added the support of reflections (mirror, surface water for example). Here is how to do a reflection with GeeXLab:
Reflections in GeeXLab

3D Programming, Prototyping and Gamedev with GeeXLab
In recent versions of GeeXLab, I added the support of reflections (mirror, surface water for example). Here is how to do a reflection with GeeXLab:
To render an image, we need an orthographic camera, a texture GPU program, a quad and the image (a texture).