GeeXLab 0.29.16 released for Windows, Linux and Raspberry Pi




GeeXLab: 3D programming and prototyping for Windows, Linux, macOS, RaspberryPi


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1 – Release Notes

This release of GeeXLab improves the Vulkan support (Windows, Linux and Raspberry Pi when Vulkan support will be added to Raspbian) in two ways:

1/ the support of SMOL-V has been added. SMOL-V is a shader compressor for SPIR-V shader modules. Four functions that deal with SMOL-V have been added:

  • gh_utils.spirv_to_smolv(): converts a file from SPIR-V to SMOL-V format.
  • gh_utils.smolv_to_spirv(): converts a file from SMOL-V to SPIR-V format.
  • gh_gpu_program.create_from_shader_files_gl_smolv(): allows to create a GPU program in OpenGL from SMOL-V shaders (see HERE for more details about OpenGL and SPIR-V).
  • gh_gpu_program.vk_create_from_smolv_module_file(): allows to create a GPU program in Vulkan from SMOL-V shaders.

2/ the gh_vk lib in Lua has been ported to Python.

This version of GeeXLab is available for Windows (32 + 64-bit), Linux 64-bit and Raspberry Pi (Raspbian Buster+).

 

2 – Changelog

This changelog is intended for all versions of GeeXLab.

Full changelog from beginning of time is available HERE.

Version 0.29.16.0 - 2020.02.18
+ (2020.02.17) gh_vk lib (Vulkan) available in Python.
+ (2020.02.17) added get_gpu_driver_v2(), get_memory_info_v2() to gh_gml lib.
+ (2020.02.15) added SMOL-V support.
+ (2020.02.15) added spirv_to_smolv() and smolv_to_spirv() 
  to gh_utils lib.
+ (2020.02.15) added create_from_shader_files_gl_smolv() and 
  vk_create_from_smolv_module_file() to gh_gpu_program lib.




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