GeeXLab Released for Windows

A bugfix release of GeeXLab is available for Windows 64-bit only.

GeeXLab fixes a bug in the Vulkan plugin related to the default depth-stencil buffer format. In the previous version, the depth-stencil buffer was created with the VK_FORMAT_D24_UNORM_S8_UINT format which was not yet supported on AMD Radeon GPUs. The new default value is now VK_FORMAT_D32_SFLOAT_S8_UINT. According to the Vulkan specification, at least VK_FORMAT_D24_UNORM_S8_UINT or VK_FORMAT_D32_SFLOAT_S8_UINT should be supported. The plugin does some tests to select the right value.

GeeXLab has an useful command line option that allows to quickly benchmark a demo: /benchmark_duration_ms. For example, the following command:

GeexLab /benchmark_duration_ms=10000 demofile="..." /display_score_box

will run a demo during 10 seconds and will display a score box. The /benchmark_duration_ms has been broken during the transition from GLSL Hacker to GeeXLab. It’s fixed now.

And the last bugfix is related to the online check for new versions. This feature has been broken in GeeXLab…

As usual, you can download GeeXLab and the code sample pack from THIS PAGE.

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