Vulkan SDK

Started by Stefan, March 29, 2023, 04:22:47 PM

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New Vulkan SDKs

Released 29 March, 2023
LunarG released new Windows, Linux, and macOS SDKs for Vulkan header 1.3.243.
New SDK Updates
The SDK now includes the following new extensions. Note that extensions are optional and may not be implemented by the underlying driver/ICD. Applications can now query for the presence of these new features.
  • VK_NV_low_latency
  • VK_EXT_image_sliced_view_of_3d
  • VK_ARM_shader_core_properties
  • VK_QCOM_multiview_per_view_render_areas
  • VK_EXT_pipeline_library_group_handles
More Information about LunarG
LunarG software engineering experts create innovative products and services for open-source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.
For more information about LunarG, please check out our website.