Vulkan SDK released

Started by Stefan, October 25, 2022, 09:31:26 PM

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New Vulkan SDKs Add New Virtual Swapchain Feature to GFXReconstruct Capture and Replay Tool

Released 24 October 2022
Today LunarG released new Windows, Linux, and macOS SDKs for Vulkan header 1.3.231 that include two new important features for GFXReconstruct and many new extensions. The prior SDK supported Vulkan header 1.3.224.


QuoteSDK Addendum
- This point release picks up some additional bug fixes in DXC especially for generation of SPIR-V suitable for shader source debugging with RenderDoc.
- The DXC binaries are now built with Visual Studio 2022.