RenderDoc 1.14 released

Started by Stefan, May 28, 2021, 06:29:55 PM

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This release includes UI support for Vulkan's shader printf, which can be used for wide debugging across a whole set of shader invocations as well as for highlighting particular problems with unexpected paths or results by printing a message with data.

Also in this release is support for the new D3D12 runtime which can be shipped with applications - upon capture the relevant runtime DLLs are bundled into the capture and written to a temporary file to be selected at replay time.

Binary releases are available on with zip and installer for Windows and binary tarball for linux.