NVIDIA Vulkan 1.2.170 developer driver 458.06

Started by Stefan, March 05, 2021, 05:48:25 PM

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Windows driver version 458.06 and Linux driver version 455.50.10 contain newly released Vulkan features and bug fixes for Vulkan developers.

Windows 458.06
Linux 455.50.10
Vulkan Beta Driver Release Updates March 4th, 2021 - Windows 458.06, Linux 455.50.10

  • Fixes:

    • Fixed an issue with vkCmdSetViewport when firstViewport is non-zero
    • Fixed a memory fault when using some smaller dimensions of sparse images
    • Fixed an issue where vkCreate{Graphics,Compute}Pipeline would sometimes crash when the shaders contained resources with no set/binding
    • Fixed corruption that sometimes occured with shadow rendering with image arrays
    • Fixed a bug with the host-visible device-local memory heap, where if an allocation failed due to space constraints, it could cause the application to crash on future Vulkan function calls
    • Fixed a potential crash when clearing images with multiple layers
    • Fixed a bug where using ray tracing extensions on multi-GPU setups could result in application instability if the GPUs did not match [Linux]
    • Fixed a bug where vkCreateSwapchain could cause the X Server to crash when an invalid imageFormat was provided [Linux]