Author Topic: Vulkan SDK released  (Read 6317 times)

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Vulkan SDK released
« on: March 02, 2021, 08:08:18 PM »
LunarG releases new Windows, Linux, and macOS SDKs for Vulkan header 1.2.170

The VK_KHR_synchronization2 extension brings extensive improvements to Vulkan queue submission, events, and pipeline barriers resulting in significant usability enhancements for developers. Read more about Synchronization2 in a Khronos blog published today.

Overview of New Features in the SDK
Support for the following new extensions
  • VK_KHR_synchronization2
  • VK_KHR_workgroup_memory_explicit_layout
  • VK_KHR_zero_initialize_workgroup_memory
  • VK_NV_acquire_winrt_display
  • VK_VALVE_mutable_descriptor_type
  • A new layer, called VK_LAYER_KHRONOS_synchronization2 has been included in this SDK. It is designed to be a transparent helper that provides an extension implementation if your device’s driver doesn’t have one yet.
For More Information
Please read the Release Notes for Linux, Release Notes for Windows, or Release Notes for macOS.
LunarG software engineering experts create innovative products and services for open source and commercial customers using leading-edge 3D graphics and compute technologies, including Vulkan, SPIR-V, OpenXR, and OpenGL. We have strengths in performance analysis and tuning, runtime and tools development, shader optimizations, driver development, and porting engines and applications to Vulkan.
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Re: Vulkan SDK released
« Reply #1 on: March 03, 2021, 11:42:16 AM »
Download zone updated:
- latest Vulkan SDK for Windows