Author Topic: NVIDIA GeForce Game ready driver 461.72  (Read 3574 times)

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Stefan

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NVIDIA GeForce Game ready driver 461.72
« on: February 25, 2021, 09:04:08 PM »
 Game Ready Drivers provide the best possible gaming experience for all major new releases. Prior to a new title launching, NVIDIA's driver team is working up until the last minute to ensure every performance tweak and bug fix is included for the best gameplay on day-1.
 
 Game Ready for Outriders Demo
 This new Game Ready Driver provides support for the Outriders demo, NVIDIA DLSS in Nioh 2 - The Complete Edition and Mount & Blade II: Bannerlord, and NVIDIA Reflex in Rainbow Six Siege.
 
 Gaming Technology
 Includes support for the GeForce RTX 3060 GPU
 
 Learn more in NVIDIA's Game Ready Driver article here.
 

  https://tr.download.nvidia.com/Windows/461.72/461.72-notebook-win10-64bit-international-dch-whql.exe
 https://it.download.nvidia.com/Windows/461.72/461.72-notebook-win10-64bit-international-whql.exe
 https://fr.download.nvidia.com/Windows/461.72/461.72-notebook-win7-64bit-international-whql.exe
 https://us.download.nvidia.com/Windows/461.72/461.72-notebook-win8-win7-64bit-international-whql.exe
 https://de.download.nvidia.com/Windows/461.72/461.72-win10-win8-win7-release-notes.pdf

Stefan

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NVIDIA GeForce Studio driver 461.72
« Reply #1 on: February 25, 2021, 09:04:50 PM »
  NVIDIA Studio Drivers provide artists, creators, and 3D developers the best performance and reliability when working with creative applications. To achieve the highest level of reliability, Studio Drivers undergo extensive testing against multi-app creator workflows and multiple revisions of the top creative applications from Adobe to Autodesk and beyond.
 
 Applications
 
 The February NVIDIA Studio Driver provides optimal support for enhancements in four top renderers including Blender, V-Ray, Redshift, and Autodesk Arnold.
 
 In addition, this release also provides support for the latest NVIDIA Studio laptops powered by new GeForce RTX 30 Series GPUs as well as the new creator-ready GeForce RTX 3060 desktop GPU.
 
 Learn more about these new releases in NVIDIA's Studio Driver article here.
 

  https://de.download.nvidia.com/Windows/461.72/461.72-notebook-win10-64bit-international-nsd-whql.exe
 https://kr.download.nvidia.com/Windows/461.72/461.72-notebook-win10-64bit-international-nsd-dch-whql.exe
 https://us.download.nvidia.com/Windows/461.72/461.72-win10-nsd-release-notes.pdf
 

Stefan

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NVIDIA Quadro driver 461.72
« Reply #2 on: February 26, 2021, 04:06:41 PM »
NVIDIA RTX Production Branch Driver

Release 460 is a 'Production Branch’ (PB) release. PB drivers are designed and tested to provide long-term stability and availability, making these drivers ideal for enterprise customers and other users who require application and hardware certification from ISVs and OEMs respectively.

PB drivers are a superset of the NVIDIA Studio Drivers and provides all the benefits of the Studio Driver of the same version, in addition to NVIDIA RTX-specific enhancements and testing.

What’s New in Version 460 U4
  • Implemented driver infrastructure to better utilize BAR1 for certain DirectX 12 applications
  • Studio Application Updates:
    • Blender Cycles 2.92:
      • Support for GPU-accelerated NanoVBD for richer volume rendering interactivity
      • Support for hybrid CPU/GPU rendering with OptiX for maximum resource utilization
    • Chaos V-Ray: GPU acceleration added to V-Ray Light Cache, along with out-of-core rendering to handle large scenes
    • Redshift:
      • Full ray tracing support with Optix 7.2
      • Enhanced shader options with OSL support
      • Upgraded hair shader
      • NVLINK support for multiple GPUs
    • Autodesk Arnold: Support for tile rendering, which enables subdivision of images into tiles and allows GPU to offload excess workloads from CPU for improved hybrid rendering experience
Fixed Issues in Version 460 U4
  • [FairyTools][Vulkan]: Visual artifacts appear in scenes due to any-hit shader compiler issues.
  • [FairyTools][Vulkan]: Resizing the Qt window after performing a Vulkan swapchain present in another windows (such as by clicking “Clear Vulkan window”) causes the Qt window to flicker.
  • [Arnold][2x RTX-series GPU][NVLink]: “Unexpected failure” occurs when running a moderately large scene and one GPU approaches the memory limit on an NVLink system.
  • [Vantage]: Objects are rendered incorrectly due to incorrect code generation.
  • [SOLIDWORKS][2 GB graphics cards]: The graphics card may hang.
  • [Davinci Resolve][Quadro RTX 3000]: Application performance drops and the app may hang.

https://cn.download.nvidia.com/Windows/Quadro_Certified/461.72/461.72-win10-quadro-release-notes.pdf
https://uk.download.nvidia.com/Windows/Quadro_Certified/461.72/461.72-quadro-rtx-desktop-notebook-win10-64bit-international-dch-whql.exe
https://pl.download.nvidia.com/Windows/Quadro_Certified/461.72/461.72-quadro-rtx-desktop-notebook-win10-64bit-international-whql.exe