Author Topic: GPU Shark 0.21.x released  (Read 18496 times)

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JeGX

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GPU Shark 0.21.x released
« on: December 03, 2020, 11:53:53 AM »
Release notes:
https://www.geeks3d.com/20201202/gpu-shark-0-21-0-released/

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Version 0.21.0.0 - 2020.12.02
+ added support of NVIDIA GeForce RTX 3060 Ti.
! updated the code to copy GPU data to clipboad (CTRL+C).
  In some cases, GPU data was not copied.
! updated: ZoomGPU 1.28.1 (GPU monitoring library)
  with NVAPI R455.

GPU Shark + GeFopce RTX 2080

Stefan

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Re: GPU Shark 0.21.x released
« Reply #1 on: December 08, 2020, 08:42:01 PM »
Regression:
the degree symbol in GPU temp line turned into gibberish

JeGX

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Re: GPU Shark 0.21.x released
« Reply #2 on: December 09, 2020, 10:53:57 AM »
Thanks Stefan, I didn't notice that glitch. Probably caused by the new compiler.
Bug fixed in next version.


JeGX

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GPU Shark 0.21.2 released
« Reply #3 on: December 11, 2020, 01:53:51 PM »
GPU Shark 0.21.2 has been released.

Downloads:
https://www.geeks3d.com/20201202/gpu-shark-0-21-0-released/

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Version 0.21.2.0 - 2020.12.09
+ added support of AMD Radeon RX 6900 XT.
+ added degree Fahrenheit in the GPU temperature.
* bugfix: the degree symbol in GPU temperature was not displayed properly.  ;)


Version 0.21.1.0 - 2020.12.07
+ added support of some more GeForce GTX 1650 / GTX 1650 Ti.
+ added support of NVIDIA Quadro P620.
+ added more Intel Tiger Lake (GT1) GPUs.
! updated: ZoomGPU 1.28.2 (GPU monitoring library)

Stefan

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Re: GPU Shark 0.21.x released
« Reply #4 on: December 11, 2020, 02:31:08 PM »
Tested v0.21.2

start gpushark.exe /detailed_view

actually starts in simplified mode

v0.21.1 is OK
« Last Edit: December 11, 2020, 02:47:55 PM by Stefan »

JeGX

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Re: GPU Shark 0.21.x released
« Reply #5 on: December 11, 2020, 03:51:26 PM »
Tested v0.21.2

start gpushark.exe /detailed_view

actually starts in simplified mode

v0.21.1 is OK

Thanks Stefan.
Wrong compilation (I changed the option for the temperature degree test and forgot to restore it). Fixed in v0.21.2.1.

JeGX

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GPU Shark 0.21.2.1 released
« Reply #6 on: December 11, 2020, 03:52:35 PM »
GPU Shark 0.21.2.1 has been released.

Downloads:
https://www.geeks3d.com/20201202/gpu-shark-0-21-0-released/

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Version 0.21.2.0 - 2020.12.09
* bugfix: command line parameters were no longer correctly parsed due to wrong
  compilation option (unicode...).

Yelik

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Re: GPU Shark 0.21.x released
« Reply #7 on: January 04, 2021, 12:42:06 PM »
Wrong GPU temperature on AMD A10-6700 (how can I add screenshot?).

Same error on GPU_Caps_Viewer and FurMark (built-in GPU_Caps)
« Last Edit: January 04, 2021, 12:58:22 PM by Yelik »

Stefan

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Re: GPU Shark 0.21.x released
« Reply #8 on: January 04, 2021, 02:09:09 PM »
(how can I add screenshot?)
Try TPUCapture

Also double-check with GPU-Z for comparison

Yelik

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Re: GPU Shark 0.21.x released
« Reply #9 on: January 04, 2021, 04:12:49 PM »
(how can I add screenshot?)
Try TPUCapture

Also double-check with GPU-Z for comparison
I can not attach screenshot to the post.

Temporaraly(7 days) upload it to https://fex.net/s/3npdcl9
« Last Edit: January 04, 2021, 04:17:35 PM by Yelik »

Stefan

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Re: GPU Shark 0.21.x released
« Reply #10 on: January 04, 2021, 07:13:42 PM »
With TPUCapture you can insert pix into the topic like below.







I dusted an old preGCN rig with Zacate APU/Ontario GPU from 2011 using Crimson 15.11 driver.
Temperature is normal with either old or new GPUShark.
Looks like a particular Devastator GPU issue.





PlayerOne

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Re: GPU Shark 0.21.x released
« Reply #11 on: January 15, 2021, 12:30:05 PM »
Bug ?
GPUShark 0.21.2.1 = RX 570, v0.19.2 = RX580
FurMark 1.22.2.0 = RX 580, 1.23.0.0+ = RX570
GPU-Z All version = RX580
Benchmark performance similar to RX580


JeGX

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Re: GPU Shark 0.21.x released
« Reply #12 on: January 15, 2021, 12:53:13 PM »
Bug ?
GPUShark 0.21.2.1 = RX 570, v0.19.2 = RX580
FurMark 1.22.2.0 = RX 580, 1.23.0.0+ = RX570
GPU-Z All version = RX580
Benchmark performance similar to RX580

It's likely a bug in the internal database. AMD has many Radeon RX under the same device ID that explains the issue.
I will look at this bug asap. Thanks for your feedback.